
Publisher
althar93
Tracery
A GDscript port of Kate Compton's Tracery. Quoting directly from the the official website ( http://tracery.io/ ) : "Tracery is a super-simple tool and language to generate text. by GalaxyKate."
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
GDTracery
A GDscript port of Kate Compton's [Tracery](https://raw.githubusercontent.com/Althar93/GDTracery/main/ http://tracery.io/ ) for Godot Engine 3.1.
The implementation was itself heavily based off josh-perry's Tracery.Net implementation with some style changes to better fit with GDscript.
Supported features
The examples as given in the official tutorial page should work and have been tested until "5: Saving Data". Current feature support includes :
- Rules within rules
- Modifiers
- universal/ base english ( capitalize, pluralize, beespeak, etc. )
- custom modifiers
- Save data
Issues and/or requests
For any requests and/or issues you may find, please use the dedicated issues page.
Note: the port aims to be as close as possible to the original implementation & will as a result not include additional features that do not form part of Tracery.