Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community
2D grid based movement
by iconocatstudio
A 2D grid based movement system based on TileMap node.
Waypoint Map
by vertexarray
This package provides a zoomable, pannable map, with the ability to create waypoints on the map with paths between them.
Better 3D Path (C#)
by fabianlc
A Path node and editor for those that don't use path follow and want a better editing experience.To use instance a Custom3DPath in your 3D scene and click on it. This is a port of the path editor written in C# with modifications to make path editing easier. Right now the only change is the ability to restrict the axes in which you move the point handles. Shortcut keys(press multiple to combine the effects): Z: Move only on X axis X:Move only on Z axis C:Move only on Y axis
Planar Reflection Plugin 3D
by sisilicon
This plugin adds planar reflectors to your scene. It should help with making more faithful reflections. Use it to make flat reflective surfaces like mirrors, lakes, shiny floors and more! It supports both GLES3 and GLES2. Read the README for more details.

3D Multiplayer Bobmerman
by xerotolabs
3D Multiplayer Bomberman Made a 3D version of the 2D demo using version 3.1.1 org demo here https://godotengine.org/asset-library/asset/139
Circular Container
by bojidarbg
A circular container node, which arranges its children in a circle. It might be helpful for circular menus and the like. Features: * Simple, Godot-like, public API * Animations support, with support for custom animating function * Somewhat supports Node2D children - experimental * Option to force expand on all children * Option to force all children to be square (might be useful if you don't want to play with both minsize axes) * Option to configure the angle from which to start arranging children * Calculate minimum size of the container, so it can be embedded inside other containers (maybe circular, maybe not...)
TileMap Brush 2D
by vitmush
Provides editor's brush drawing functionality over TileMap How to use it: 0. Install, and activate plugin 1. Add new child node to scene tree - called TileMapBrush 2. Configure 'Script Variables' in inspector: * Draw/Erase Size (1 is default, and equals to 1 tile) * Draw/Erase Brush Type 3. Now, in editor - press 'Left Mouse Button' to draw, 'Right Mouse Button' to erase Known issues: 1. There's no UndoRedo for what you draw with brush - it supposed to be original TileMap workflow; but seems ...

Pong-based game template
by senopiece
Complete game, but it need small cosmetic additions. Just show your personal imagination... add effects, animations, audio, or even add gameplay features based on the type of achievements or difficulty settings, multiplayer, and so on.
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