Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community
Path Editor 2D
by newold
Create or edit curve2D resource with a nice editor

Prototype Mini Bundle
by bananabread
Selection of Kenney prototype textures, convenient materials and basic debug shapes to scatter around your scenes quickly. Not all Kenney textures are included to avoid clutter - just one from each color. Saves you some decision making! Also features an exclusive BLUE kenney texture :)
Planar Reflection Plugin 3D
by sisilicon
This plugin adds planar reflectors to your scene. It should help with making more faithful reflections. Use it to make flat reflective surfaces like mirrors, lakes, shiny floors and more! It supports both GLES3 and GLES2. Read the README for more details.

MultiLayer GridMap 3D
by williambt
This is a custom node that instantiates multiple gridmaps to serve as a multi-layered gridmap. Comes with a configuration menu for the layers, where they can be hidden in game and/or used as properties. When exporting the project the non-resource file types "*.mlgmap" and "*.mlgmc" must be specified.
Node 2D context menu for 2D scene editor 2D
by fabianlc
Adds a simple context menu for Node2D in the 2D scene editor. The menu has buttons to: -Move node to the mouse position -Move node to the mouse position with grid snapping -Flip horizontally -Flip vertically
Stopwatch 3.0.4
by graskaas
Adds stopwatch functionality via a custom node.
Open Font Package
by dalton5000
A collection of fonts under the open font license as ready-to-use Godot resources. Each font has its individual license file attached.
3D Outline
by reisdev
A simple customizable 3D outline shader.. How to use? Just add the outline.material as next_pass to the material which is suppose to have an outline. For more details and tips check out the Test folder or read the README.md Customizable: - can be enabled and disabled through a simple shader parameter - choose your desired color - adjust the thickness of the outline
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