Latest Gadgets

Fresh gadgets recently added to the marketplace

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Godot Asset Placer

by levinzonr

FREE

Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

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NotificationEngine

by Amose

FREE

A simple, flexible addon for godot that implements in-app notifications (cross-platform).

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MAdvanced Vehicel System (M.A.V.S)

by Gidan

FREE

An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

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Scalable Vector Shapes 2D

by svs-2d-mkr

FREE

Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

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2D projected ground shadow

by socram

FREE

Generates a ground-projected shadow polygon based on collision points detected by several rays.

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Tokebi-Metrics

by tokebimetrics

FREE

Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

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Simple C# FSM

by Visnicio

FREE

A Simple FSM implementation in C# for Godot Games

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GDWiiInput

by 20akshay00

FREE

A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.

Popular Gadgets

Most downloaded and recommended gadgets from the community

MultiLayer GridMap 3D hero image

MultiLayer GridMap 3D

by williambt

FREE

This is a custom node that instantiates multiple gridmaps to serve as a multi-layered gridmap. Comes with a configuration menu for the layers, where they can be hidden in game and/or used as properties. When exporting the project the non-resource file types "*.mlgmap" and "*.mlgmc" must be specified.

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Web Sprite 2D

by kameloov

FREE

WebSprite is a plugin for Godot game engine, it adds a new type of sprite that allows loading textures from url and caches the files locally

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beatplayer

by sftblw

FREE

"extends AudioStreamPlayer" for rhythm action games

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Scene Notes

by need12648430

FREE

This dock will allow you to document your scene hierarchies and usage. It's a simple text editor for recording notes about whatever scene you're editing. Supports both 3.0 and 3.1. More info: https://github.com/need12648430/godot3-scene-notes

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Finite State Machine

by shaggydemiurge

FREE

Yet another Finite State Machine for Godot 3.1, this time based on nodes and method names. You have a FSM node, children nodes (usually regular Node) are states, each state node has its own script (Built-in scripts are fine here). In that script you can define methods with predetermined names (names can be customized if needed for some reason) that determine, what happens on each tick while this state is active, which states you can transition to, and what happens when you leave current state...

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Gameboy Dot-Matrix Filter

by marcospivetta

FREE

A gameboy dot-matrix retro post-processing filter for your games. Enjoy.

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Dungeon Generator

by damarindra

FREE

To create a dungeon data, add DungeonGenerator.gd to Node. Call do_generation function. It will create a bunch of rooms and corridors. See, DGDriver.gd for how I implement it. Known Issues: - Data for Corridors colliding with rooms. If you are using auto-tile, this is not a big problem. Will fix it when I have time.

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3D Refraction Shader

by nathanwarden

FREE

A basic 3D refraction shader that includes the following properties: Refraction Tint Specular Roughness Metallic/Reflection Optional normal map

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