Latest Gadgets

Fresh gadgets recently added to the marketplace

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Godot Asset Placer

by levinzonr

FREE

Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

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NotificationEngine

by Amose

FREE

A simple, flexible addon for godot that implements in-app notifications (cross-platform).

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MAdvanced Vehicel System (M.A.V.S)

by Gidan

FREE

An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

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Scalable Vector Shapes 2D

by svs-2d-mkr

FREE

Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

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2D projected ground shadow

by socram

FREE

Generates a ground-projected shadow polygon based on collision points detected by several rays.

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Tokebi-Metrics

by tokebimetrics

FREE

Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

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Simple C# FSM

by Visnicio

FREE

A Simple FSM implementation in C# for Godot Games

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GDWiiInput

by 20akshay00

FREE

A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.

Popular Gadgets

Most downloaded and recommended gadgets from the community

Virtual Analog hero image

Virtual Analog

by csgames18

FREE

With the Virtual Analog you can quickly add analog support to any game for mobile or other touch devices. Rapidly create dynamic analog sticks that appear where you touch, or create static analog sticks as needed. The intention of this tool was to keep the setup simple, with only 2 basic steps to set it up, effectively making overhead development minimal. The Virtual Analog is a scene asset originally created by Jakub Grzesik (www.kivano.net) for Godot V2. It was converted by Mathew Nold.

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Cube_Characters

by tofujita

FREE

This is an Asset as some simple characters based on cubes. It is very easy to change their textures and/or to create new animations.

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ResolutionManagerPlugin

by godotkernel

FREE

This plugin will create a button (Resolution) in canvas editor (2D main page) which allow you to manage game test resolutions and switch between them very quickly from predefined lists. Based on Resolution Switcher plugin (https://github.com/vinod8990/godot_plugins/tree/master/Resolution%20Switcher), but this one support godot 3.1. Features: - Choose stretch mode and aspect from predefiend list, added tooltip for each one. - Set base resolution, directly or choosing from a list. (will throw error dialog if any value is zero). - Contain a lists of resolution to choose from (like iphone, ipad, android, basic, most used). - If the resolution list is custom, you can define your own resolution. Any custom resolution can be set as a base or test resolution. (will throw error dialog if any value is zero).

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TODO

by need12648430

FREE

A TODO list dock for the Godot game engine. Supports TODO, HACK, BUG, FIXME, and NOTE comment tags out of the box. Easily modifiable.

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Godot Navigation Lite 3D

by miloslu

FREE

Godot plug&play implementation of detour library. It allows user to build multiple navmeshes from static objects (physics objects) for different agent sizes, it also features fast cached obstacles, and realtime updates on the navigation meshes.

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ZeroNet

by anoa

FREE

Run an embedded instance of ZeroNet inside your Godot games. ZeroNet is an open source, peer-to-peer network which allows for arbitrary file storage and website hosting, as well as user and authentication functionality. Learn more at https://zeronet.io. See usage instructions within the repo: https://github.com/zam-org/godot-zeronet-plugin/blob/master/README.md

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Water Temple Demo

by vicentgj

FREE

Demo scene showcasing Godot global illumination, reflections, water refractions, and other rendering features.

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Godot Notes

by roboweb

FREE

This tool allows to keep notes and ideas of your project. It adds a Notes dock that contains a text box allowing you to write and save - by project - all the ideas that go through your head. Notes are saved in a notes.txt file inside the plugin folder.

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