Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community
Anaglyph Camera
by sisilicon
This plugin adds a new camera that creates a 3D anaglyph effect. For the addon itself, install only the silicon.3d.anaglyph folder. For the whole demo, install everything.

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).
Performance monitor
by baza
In-game monitoring node with plots for performance or anything else. Just add a Monitor node to your scene and setup any number of plots with one function call each, like $Monitor.add_perf_monitor(Performance.TIME_FPS, "FPS")

3D Multiplayer Bobmerman
by xerotolabs
3D Multiplayer Bomberman Made a 3D version of the 2D demo using version 3.1.1 org demo here https://godotengine.org/asset-library/asset/139
Better 3D Path (C#)
by fabianlc
A Path node and editor for those that don't use path follow and want a better editing experience.To use instance a Custom3DPath in your 3D scene and click on it. This is a port of the path editor written in C# with modifications to make path editing easier. Right now the only change is the ability to restrict the axes in which you move the point handles. Shortcut keys(press multiple to combine the effects): Z: Move only on X axis X:Move only on Z axis C:Move only on Y axis

Pong-based game template
by senopiece
Complete game, but it need small cosmetic additions. Just show your personal imagination... add effects, animations, audio, or even add gameplay features based on the type of achievements or difficulty settings, multiplayer, and so on.
N-body simulation 3D
by dardanbujupaj
A Godot-plugin for simulating gravitational attraction between bodies in 3D-space. Any class that inherits from Spatial can be added to the simulation.
GodotEnv
by windastella
Godot DotEnv Class A simple implementation of DotEnv. Allow usage of .env file in godot. Also retrieve OS Environment Variable if available. Usage Add `/godotenv/scripts/env.gd` to Autoloader. Retrieve Environment Variable by `var env_var = get_node("/root/env").get("ENV_VAR")`
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