Latest Gadgets

Fresh gadgets recently added to the marketplace

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Godot Asset Placer

by levinzonr

FREE

Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

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NotificationEngine

by Amose

FREE

A simple, flexible addon for godot that implements in-app notifications (cross-platform).

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MAdvanced Vehicel System (M.A.V.S)

by Gidan

FREE

An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

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Scalable Vector Shapes 2D

by svs-2d-mkr

FREE

Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

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2D projected ground shadow

by socram

FREE

Generates a ground-projected shadow polygon based on collision points detected by several rays.

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Tokebi-Metrics

by tokebimetrics

FREE

Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

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Simple C# FSM

by Visnicio

FREE

A Simple FSM implementation in C# for Godot Games

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GDWiiInput

by 20akshay00

FREE

A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.

Popular Gadgets

Most downloaded and recommended gadgets from the community

GodotEnv hero image

GodotEnv

by windastella

FREE

Godot DotEnv Class A simple implementation of DotEnv. Allow usage of .env file in godot. Also retrieve OS Environment Variable if available. Usage Add `/godotenv/scripts/env.gd` to Autoloader. Retrieve Environment Variable by `var env_var = get_node("/root/env").get("ENV_VAR")`

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Better 3D Path (C#)

by fabianlc

FREE

A Path node and editor for those that don't use path follow and want a better editing experience.To use instance a Custom3DPath in your 3D scene and click on it. This is a port of the path editor written in C# with modifications to make path editing easier. Right now the only change is the ability to restrict the axes in which you move the point handles. Shortcut keys(press multiple to combine the effects): Z: Move only on X axis X:Move only on Z axis C:Move only on Y axis

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Radial ProgressBar 2D

by kameloov

FREE

Radial progress bar with customizable values like radius, thickness , color,....

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AntiSpecularNoise

by drunkbull

FREE

This is a postprocessing shader using viewports. It can smoothen the specular on the margin of 3d models(also support 2d pictures), to make it less sharp. The repo contains the shader and the demo scene(res://main/Main.tscn).

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Lens Flare VFX

by sisilicon

FREE

This plugin gives you the ability to have lens flare in your 3d projects. And it's procedural too; meaning you don't need to assign actual lens flare textures as long as you have a bright spot in your screen. Just install the addons folder to add it to your project. Find out more here: https://github.com/SIsilicon/Godot-Lens-Flare-Plugin

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Godot Post Process Outlines

by jocamar

FREE

A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games. Documentation at: https://github.com/jocamar/Godot-Post-Process-Outlines If you have any questions feel free to reach out to me on Twitter: https://twitter.com/joaomarinheiro

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Dungeon Generator

by damarindra

FREE

To create a dungeon data, add DungeonGenerator.gd to Node. Call do_generation function. It will create a bunch of rooms and corridors. See, DGDriver.gd for how I implement it. Known Issues: - Data for Corridors colliding with rooms. If you are using auto-tile, this is not a big problem. Will fix it when I have time.

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Squiggles Fur

by queenofsquiggles

FREE

A shell fur tool for Godot 4 that provides a robust, no-code approach to stylish fur and fur-like materials. Supports all currently available 4.X versions

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