Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community
NetworkBootstrap
by jonnymind
High level networking is very simple in Godot, but setting up a client/server pair is not so trivial. You need to set up project options and/or command line parsers to decide which instance of your application is the server and which are the clients, and the raw Godot interface doesn't help much with setting run-specific parameters. This Godot plugin adds: * a Project Setting section called Application/Network; * an autoload singleton called `NetworkBootstrap` configuring hosts and client pee...
Voxel Factory 3D
by antopilo
This is a simple node that handles the creation of mesh using voxels. It allows you to create a mesh from an image or from another source of you choice. Simple and easy to use. Perfect to experiment with voxels in general. There is a C# and GDscript version included in the addons folder. I recommend using the VoxelFactory as an autoload.

Dialog and Quest System
by miziziziz
Basic Setup for a dialog and quest system, lets you write and store conversations and things that have happened and have them change based on your actions
3D Text Plugin
by sisilicon
This plugin gives you the capability of creating real time 3D text. Please read the included README for more information. The Latest Update now exposes the emission property and normalizes the text size so that the default letters now match up more closely to a unit. It should also now be compatible with GLES 2.
Web Sprite 2D
by kameloov
WebSprite is a plugin for Godot game engine, it adds a new type of sprite that allows loading textures from url and caches the files locally
TileMap Brush 2D
by vitmush
Provides editor's brush drawing functionality over TileMap How to use it: 0. Install, and activate plugin 1. Add new child node to scene tree - called TileMapBrush 2. Configure 'Script Variables' in inspector: * Draw/Erase Size (1 is default, and equals to 1 tile) * Draw/Erase Brush Type 3. Now, in editor - press 'Left Mouse Button' to draw, 'Right Mouse Button' to erase Known issues: 1. There's no UndoRedo for what you draw with brush - it supposed to be original TileMap workflow; but seems ...

Single File Runtime Console
by volodyakek
Runtime console for Godot. Usage example can be found on GitHub: https://github.com/VolodyaKEK/GodotConsole
Copy Transform
by samw3
Copy and paste a Spatial node's position and rotation to another node.
Browse by Category
Find the perfect tools and assets for your Godot project
2D
2D graphics, sprites, and animations
3D
3D models, materials, and effects
Audio
Sound effects, music, and audio tools
FX
Visual effects and particle systems
Game Kits
Complete game templates and kits
Materials
Shaders, textures, and materials
Misc
Utilities and miscellaneous tools
Tools
Development tools and utilities