Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community

Player2D 2D
by jhonnystene
A terraria-style player object with pre-made collision and gravity. Taken from one of my upcoming games. Control names are: movement_left movement_right movement_jump action

Pong-based game template
by senopiece
Complete game, but it need small cosmetic additions. Just show your personal imagination... add effects, animations, audio, or even add gameplay features based on the type of achievements or difficulty settings, multiplayer, and so on.

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games
Circular Container
by bojidarbg
A circular container node, which arranges its children in a circle. It might be helpful for circular menus and the like. Features: * Simple, Godot-like, public API * Animations support, with support for custom animating function * Somewhat supports Node2D children - experimental * Option to force expand on all children * Option to force all children to be square (might be useful if you don't want to play with both minsize axes) * Option to configure the angle from which to start arranging children * Calculate minimum size of the container, so it can be embedded inside other containers (maybe circular, maybe not...)
Octahedral Impostors 3D
by wojtekpil
This is a simple implementation of octahedral impostors in Godot. The idea behind this is to capture the object from a variety of view angles and store each view to a texture. Then in game it's using a single plane and based on camera and object position it's calculating in shader which image to show. Installation: Import addons/octahedral_impostors folder to your own project. Go to Project -> Project Settings... -> Plugins and enable "Octahedral Impostors". The user interface is integrated w...

Hash Animation Master Model-Importer As Scene 3D
by rasikrodri
Godot Plugin to import Hash Animation Master models and their actions into Godot game engine **This is a plugin to import Hash Animation Master models with bones, one decal, and actions as one scene.** **Just create a folder for the model inside the godot project, and copy the model, decals images/textures, and actions there.** The images/textures and actions can be placed in the same folder than the model or in a subfolder.*** **-----A good practice is to have the model and the textures in g...
Octahedron Sphere Mesh
by knifepace
Godot implementation of octahedron sphere mesh, with correct uv mapping and normals. suitable for making uv sphere, rounded boxes etc.

Godot Rich Presence
by weslei
Discord Rich Presence for Godot
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