Latest Gadgets

Fresh gadgets recently added to the marketplace

Godot Asset Placer hero image

Godot Asset Placer

by levinzonr

FREE

Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

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NotificationEngine

by Amose

FREE

A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S) hero image

MAdvanced Vehicel System (M.A.V.S)

by Gidan

FREE

An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

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Scalable Vector Shapes 2D

by svs-2d-mkr

FREE

Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

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2D projected ground shadow

by socram

FREE

Generates a ground-projected shadow polygon based on collision points detected by several rays.

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Tokebi-Metrics

by tokebimetrics

FREE

Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

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Simple C# FSM

by Visnicio

FREE

A Simple FSM implementation in C# for Godot Games

GDWiiInput hero image

GDWiiInput

by 20akshay00

FREE

A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.

Popular Gadgets

Most downloaded and recommended gadgets from the community

3D GridMap and non GridMap Navmesh hero image

3D GridMap and non GridMap Navmesh

by victoralm

FREE

Composed by two maps: World -> a GridMap based. World2 -> a non GridMap based. Both with working NPCs AI that can reach to random targets across the map using the Navmesh. The NPCs are using "move_and_slide()" builtin function. Also, there is an example of an First Person Player Character, with self and camera movimentation.

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.mtl loader

by barnoftheyard

FREE

Imports .mtl as .material files automatically.

NCrypt - Pure GDScript encryption/decryption/hashing hero image

NCrypt - Pure GDScript encryption/decryption/hashing

by nivrig

FREE

This project contains pure GDScript implementations of a number of common cryptographic primitives. Ciphers: AES, ARCFOUR, CHACHA Hashes: SHA256, HMAC-SHA256, SIPHASH Padding: PKCS#5 CSPRNG: CHACHA-FORTUNA These implementations are interoperable with common implementations of the same algorithms.

GodotHub hero image

GodotHub

by windastella

FREE

Multiplayer and network messaging Server for Godot. The Godot Client code are in written as class which can be instanced through script. The main idea of GodotHub is to have a thin server that only handle the connection and broadcast the data to channel(lobby). GodotHub : GodotHub NodeJS Server

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Motion Blur

by mantequilla

FREE

A motion blur plugin created by Bauxitedev, ported to Godot 4.0

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Godot Utilities

by soalreapercaptain

FREE

A set of tools for easing development using Godot. Only has Shapes for now.

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Godot Map Loader 3D

by toshiwo

FREE

Loads maps from Mapbox and renders it in 3D. The module tries to represent that data as accurate as possible and being as fast as possible, being this way ideal to load dynamically the terrain (imagine flight simulator that can load terrain from anywhere in the world as you go). TRY IT YOURSELF Create a scene with directional light, a camera, etc. Then add a TerrainLoader node. And then in the node's properties set latitude, longitude and zoom level (It's the Cordinates setting, or Tilecoords...

Simple First Person Controller hero image

Simple First Person Controller

by crazystewie

FREE

A simple first person controller using a raycast for ground detection, useful for prototyping and extending

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