Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community
NetworkBootstrap
by jonnymind
High level networking is very simple in Godot, but setting up a client/server pair is not so trivial. You need to set up project options and/or command line parsers to decide which instance of your application is the server and which are the clients, and the raw Godot interface doesn't help much with setting run-specific parameters. This Godot plugin adds: * a Project Setting section called Application/Network; * an autoload singleton called `NetworkBootstrap` configuring hosts and client pee...
Aseprite Importer
by hectorid
This plugin simply creates/modifies animations in an AnimationPlayer that change the "offset" and "region_rect" properties of a Sprite/Sprite3D node based on the animation tags of a Sprite Sheet JSON data file generated by Aseprite.

Character Input Controller
by henriquelalves
A simple Character Input Controller for mobile devices that simulates a dual analog controller.

GodotEnv
by cuca
This addon was made for .env file consuming and creation in Godot Engine

Inventory Manager Asset
by escandiuzzi
This asset allows you to instantly create an inventory for your game, it will be responsible for inserting and removing items, saving and loading the inventory made by .json file, enabling interaction with backend tools such as firebase and playfab. Also includes an asset item and a basic interface for you to start development as fast as possible.
Godot Common Game Framework
by jocamar
A set of useful nodes to use in Godot projects that facilitate implementing features like split-screen, asynchronous scene loading, a global event manager and caching materials. Documentation at: https://github.com/jocamar/Godot-Common-Game-Framework If you have any questions you can reach out me on Twitter and I'll be happy to help: https://twitter.com/joaomarinheiro

Godot-MirrorInstance 3D
by phoboss
Mirrors!! You look at yourself at the same time when you look at them This is a WIP build of a mirror asset, this is the best that I could do with in a week and this is my first ever time in using a game engine so no promises :D So I herd ya needed mir'azz... +Stuff behind it doesn't appear on the mirror +It's easy to Install +It's easy to use +It's easy to instantiate +It's portable: (just drag and drop the .tscn file into the project/scene) +The code is well documented: (comments with custo...
3D Outline
by reisdev
A simple customizable 3D outline shader.. How to use? Just add the outline.material as next_pass to the material which is suppose to have an outline. For more details and tips check out the Test folder or read the README.md Customizable: - can be enabled and disabled through a simple shader parameter - choose your desired color - adjust the thickness of the outline
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