
A
Publisher
angrykoala
Donut Collision Polygon 2D
2D
Collision 2D Physics Shape Donut Area2D RigidBody2D
A donut-shaped collision shape for Godot 4.x.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Donut Collision Polygon 2D for Godot
by @angrykoala
A donut-shaped collision shape for Godot.
This plugin creates new Node types for donut collision shapes for 2D collisions.
Donut
Donut Rectangle
Instructions
The asset can be downloaded from Godot Asset Library or GitHub
- Add the folder
donut_collision_polygon2Dtoaddons/. - Activate the plugin in Godot.
- Create any collision or physics 2D node (e.g.
Area2DorRigidBody2D). - Add a
DonutCollisionPolygon2DorDonutCollisionRectangle2Das child.
Properties
- Donut
- radius: Defines the radius of the donut. This will be the circumference at the center of the donut.
- width: The width of the donut.
- quality: The number of points to use per circumference. The total points count will be
quality*2+1.
- Donut Rectangle
- size
- width
License
Made by @angrykoala. MIT License