
A
Publisher
antonwetzel
Blender Helper
Tools
Blender Mesh PackedScene GridMap Collision Modifier Importer
Import Plugins for Blender - Blender to PackedScene - Blender to MeshLibrary for GridMap
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Blender Helper
Godot 4 Import Plugins for Blender
Plugins
- Blender Helper PackedScene
- import the Blender file as a PackedScene
- Mesh as a MeshInstance
- Empty Object as a Node3D
- Numbers for unique names are removed
- options
- Apply Modifiers: Import with Blender's modifiers active (Mirror, ...)
- import the Blender file as a PackedScene
- Blender Helper MeshLibrary
- import the Blender file as a MeshLibrary for a GridMap
- Mesh for every Object
- Name is the path to the Object
- Numbers for unique names are removed
- options
- Apply Modifiers: Import with Blender Modifiers (Mirror, ...)
- Create Collision: Create convex collision shapes
Tested
- Godot 4 Beta 4 for Windows and Linux
- Mac-OS is not tested
- please create an issue if you encounter a problem
- please create an issue if you know where blender is usually located
Installation
- Install Plugins
- Make Blender available (one of the following)
- Install in default location
- Blender default location or Steam (C:)
- Change ProjectSettings/Editor/Import/Blender Path to the location of your Blender Executable
- Activate Advanced Settings to see the setting
- Add to system path
- Install in default location