SFMGraph screenshot 1
A

Publisher

asperthedog

SFMGraph

Tools
StateMachine Visual Graph BehaviorTree EventDriven Customizable Hierarchical Logic

A tool that lets you create State Machines for your nodes that combines the flexibility of code with the ease of visual graphs. Define States through code by defining output events and functions on enter, exit and frame events using the familiar and polished method shared in the community and use them in a GraphEdit UI with custom coloring and inspector-like fields for variables.

GodotStateGraphs

A state machine plugin for Godot.
All relevant classes that should be accessed by the user are documented inside the Godot Editor itself.

For an overview on how the plugin works, go here