
Publisher
axuap
ShapeTexture2D 2D
ShapeTexture2D is a resource for generating textures from simple shapes. Useful for prototype/placeholder textures, particle effects and GUI elements like buttons, icons and panels. Supports gradients for both fill and strokes (border). Following shapes are supported: regular polygons, stars, ellipses, boxes with rounded corners, capsules. After installing, simply look for "New ShapeTexture2D" in the new texture menu.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
ShapeTexture2D
A Godot addon for creating simple shape textures. Compatible with Godot 4.2 and newer. Useful for prototype/placeholder textures, particle effects and GUI elements like buttons, icons and panels. Supports gradients for both fill and strokes (border). Following shapes are supported:
- Regular polygon (
DrawablePolygon) - Star (
DrawablePolygonwithis_starenabled) - Ellipse (
DrawableEllipse) - Box with rounded corners (
DrawableRectangle) - Capsule (
DrawableCapsule)
Using ShapeTexture2D
- Install by downloading the project and copying
addonsfolder into your project. (coming soon to Godot Asset Library) - This addon doesn't act as a plugin, so no extra steps required for enabling ShapeTexture2D.
- Add any node that uses a texture (for example,
Sprite2D). - Set texture as "New ShapeTexture2D".
- Choose your shape (anything except DrawableShape2D, that's an abstract base class).
- Adjust the shape properties and fill and stroke type and color and enjoy!
