
B
Publisher
batomow
Push Down Automata
Tools
PDA FiniteStateMachine Stack State Machine Dependency Inspector Flexible
A super easy and flexible PDA implementation. A PDA is basically a finite state machine with a stack. Just add the Machine node and fill in the export options. A relative dependency is a child of the entity. Just type the name of the child in the inspector like so: "AnimationPlayer". A global dependency can be any node, just tap de exported NodePath and select a node. If your Machine node is a child of the entity you can use whichever method you prefer. To add a new state, create a new script...
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v1.2
Latest Godot 3.3+