
Publisher
bendn
RemapTools 2D
A tool that allows the remapping of InputMap actions. Supports: - Multiple joypad types: - Xbox - Nintendo switch - Playstation - Fallback icons for a generic controller - Keyboard - Mouse Note that the Switch and Playstation icons are not tested, as I do not have them. The switch also does not have a guide button, so keep that in mind.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
RemapTools
A tool that allows the remapping of InputMap actions in godot4.
Features
Supports:
- Multiple joypad types:
- Xbox
- Nintendo switch
- Playstation
- Fallback icons for a generic controller
- Keyboard
- Mouse
Warning The Switch, Playstation icons are not tested, as I do not have them.
Note Nintendo switch does not have a guide button--the xbox or ps button--so beware.
Usage
var button = RemapButton.new()
button.action = "ui_left"
button._name = "left"
add_child(button)
Installation
With the Godot Package Manager
Note The information here may not be up to date. For most up to date information, see gpm#using-packages
Warning This addon is not compatible with being used as a sub addon(a addon to another addon), as it uses classes.
This addon is installable via the gpm.
To install, create a godot.package file.
It should look something like this.
packages: {
@bendn/remap: 5.0.5
}
Change 5.0.5 to whatever version you want to use, versions
Manually
- Download the repo (
wget https://github.com/bend-n/remap/archive/refs/heads/main.zip && unzip main.zip). - Move the
remap-main/addons/remapfolder into youraddonsfolder (mkdir addons && mv remap-main/addons/remap addons/)
