
Publisher
brassphoenix
Horizontal Flow Container 2D
A container that lays out it's children on a horizontal row according to their minimum sizes. When it can't fit another, it starts a new row. The node is called "HFlowContainer" and is a child of "Container". Features: - Updates when it's width is changed. - Works in the editor. - Works in ScrollContainer. - Hiding children works. - Customizable horizontal and vertical margins between the child nodes. The container does (currently) not support: - Child scaling. - Child rotating. - Child Size ...
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Horizontal Flow Container
For use in the Godot game engine.

Places it's children in a horizontal row according to their minimal size, until it can't fit the next child on the row. Then it starts a new row.
The node is called "HFlowContainer" and is a child of "Container".
Features:
- Updates when it's width is changed.
- Works in the editor.
- Works in ScrollContainer.
- Hiding children works.
- Customizable horizontal and vertical margins between the child nodes.
- Icon:
The container does (currently) not support:
- Child scaling.
- Child rotating.
- Child Size Flags ("Fill", "Expand" etc.)
Changelog
- 1.0.0: Initial release.
- 1.0.1: Fixed "narrowing conversion" warnings.
- 1.0.2: Works by default in ScrollContainer. (By always settting horizontal size flag to EXPAND + FILL)