PlatformerController2D for Godot 3.x in C#
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Publisher

d0ct0rdave

PlatformerController2D for Godot 3.x in C#

Tools
Platformer C# Jump Physics Character Controls 2D Tweakable

A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=3.5 . Ported from Evan Barac's Godot 4.0 GD version (https://github.com/Ev01/PlatformerController2D) Original description: This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1). ## Features - Double jump - Coyote time - Jump buffer - Hold jump to go higher - Defining jump height and duration (as opposed to setting gravity and jump velocity) -...

PlatformerController2D for C# targeting Godot 3.x

A Godot >=3.5 C# implementation of the PlatformerController2D found in the AssetStore:

Original description:

Submitted by user evpevdev; MIT; 2023-05-07 https://godotengine.org/asset-library/asset/1062

Ported from Evan Barac's Godot 4.0 version,

This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).

##Features

  • Double jump
  • Coyote time
  • Jump buffer
  • Hold jump to go higher
  • Defining jump height and duration (as opposed to setting gravity and jump velocity)
  • Assymetrical jumps (falling faster than rising)

Why should you use the C# version?

License

MIT.