Utility AI C#
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Publisher

derleon97

Utility AI C#

Tools
C# AI Behavior Decision Scripting Dictionary CrossLanguage Addon

This is a C# port of John Pennycook's Godot Utility AI which is written in GDScript. The original GDScript addon can be found here: https://godotengine.org/asset-library/asset/1937

Purpose

This is a C# port of John Pennycook's godot-utility-ai which is written in GDScript.

The original GDScript addon may be used in combination with C# via cross-language-scripting, but in some cases it might be beneficial to have the addon available directly in C#.

Differences to original version

  • The Context is a dictionary instead of a variant
  • The Action is a dictionary instead of a variant