Config and Save Demo screenshot 1
D

Publisher

didiei

Config and Save Demo

Game Kits
Save Config Settings Data GDScript Volume Resolution Bytecode

A basic system to write, save and load game data and settings. -Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3). -Most functions and variables have comments that explain their purpose. Language: GDScript Renderer: GLES2

Config and Save Demo

A basic system to write, save and load game data and settings

Just download the code and open the project in Godot;

This was made on Godot Engine 3.2.3 and may not work in some older versions;

In the settings screen you can adjust volume, resolution, and apply for them to take effect; Settings Menu

Renameable save slots; Save Slots

A screen that shows the dictionary from the save file and stuff to modify (deleting isn't supported). In-game screen