Godot4-TiledImporter
F

Publisher

feendrache

Godot4-TiledImporter

2D
Tiled Tileset Tilemap 2D Workflow Importer Collision Layer

Import Tiled Maps into Godot 4 Currently in Alpha State What the plugin can do: import Tilesets from Tiled, usable as Tilesets in Godot like Godot-Tilesets import Tilemap from Tiled, usable as Tilemap with Layers lile Godot-Tilemaps What the plugin can not do (maybe yet): import Objects from Object-Layer import Collisions in Tilesets since this is still bugged in Godot4 Alpha 9 There are Importers for the FileTypes shown in the "Import" Tab when a Tileset or Tilemap is selected Tilesets: Anim...

Godot4-TiledImporter

Import Tiled Maps into Godot 4

I want to point you to this importer: https://github.com/Kiamo2/YATI wich is worked on as well. It provides more options and works too. I will work on this importer when i need stuff for my game, since it really is tailored to my needs, but the updates will not be regular.

Use Beta 17+ to have it import correctly

Currently in Alpha State

What the plugin can do:

  • import Tilesets from Tiled, usable as Tilesets in Godot like Godot-Tilesets
  • import Tilemap from Tiled, usable as Tilemap with Layers lile Godot-Tilemaps

What the plugin can not do (maybe yet):

  • import Objects from Object-Layer
  • import Collisions in Tilesets since this is still bugged in Godot4 Alpha 9

There are Importers for the FileTypes shown in the "Import" Tab when a Tileset or Tilemap is selected

Tilesets:

  • Animations are imported
  • For each Tile created in the Tileset the importer created three alternative Tiles:
    1. flipped horizontal
    2. flipped vertical
    3. flipped vertical and horizontal
  • Collision import is planned, the option to check is already presented in the importer but won't work

Tilemap:

  • It imports with the reference of the Tilesets, so import the Tilesets first
  • It may take a while to import and currently some Godot closings happen that i wasn't able to get a real clue why
  • To get the flipped Tiles into godot i chose the alterntive-Tile way for the Tilesets. So the importer uses the alternative Tiles where needed

A Short List of things that may be interesting for using it: https://github.com/feendrache/Godot4-TiledImporter/blob/main/short-notes-how-to-use.txt I will add a more detailed Tutorial as soon as Godot 4 is out of beta and is more clear what still needs to be adjusted in the importer