Publisher
hohfchns
DialogueQuest
DialogueQuest is a dialogue system for the Godot 4 game engine, that is designed with a few core principles: Collaboration Simplicity Stability Intuitivity Documentation DialogueQuest is developed alongside the DialogueQuestTester program, which allows to run dialogue without Godot, aimed for collaboration with non-coders.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
DialogueQuest - The friendly dialogue system
What is DialogueQuest?
DialogueQuest is a dialogue system (shocker!) for the Godot 4 game engine, that is designed with a few core principles:
- Collaboration - DialogueQuest is made with the vision of decoupling coders from scriptwriters.
- Simplicity - DialogueQuest does not try to be anything more than it needs to be. It is simple at it's core, and easy to extend upon.
- Stability - DialogueQuest keeps a limited scope in order to stay managable.
- Intuitivity - DialogueQuest attempts to be easy to grasp and pick up quickly.
- Documentation - DialogueQuest keeps a complete and always up to date user manual and developer manual.
What do I do??
Refer to the User Manual and Developer Manual.
The manuals cover everything from installation, to writing dialogue, and even extending the plugin to add your own functionality!
DialogueQuest for non-coders
DialogueQuest features a standalone program called DialogueQuestTester that allows running dialogues without a Godot environment.
This is a core "feature" of DialogueQuest and the app will continuously be updated and improved to match DialogueQuest.
Planned Features
See FUTURE.md.
Contributing, suggestions, and bug reports
See CONTRIBUTING.md.