
Publisher
imjp94
Blender 3D Shortcuts
Blender's 3D transforming shortcuts in Godot This version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-blender-3d-shortcuts/tree/godot3) branch for older version Features - Transform with "G", "R", "S" keys and "H" key to hide - Revert transformation with "ALT" modifier - Visualize constraint axis - Work seamlessly with Godot Spatial Editor settings("Use Local Space", "Use Snap", "Snap Settings") - Type transform value - Switch display mode with "Z" Shortcu...
Blender 3D Shortcuts in Godot
Blender's 3D transforming shortcuts in Godot
This version is only compatible with Godot 4.x, check out godot3 branch for older version
Features
- Transform with "G", "R", "S" keys and "H" key to hide
- Revert transformation with "ALT" modifier
- Visualize constraint axis
- Work seamlessly with Godot Spatial Editor settings("Use Local Space", "Use Snap", "Snap Settings")
- Type transform value
- Switch display mode with "Z"
Installation
- Install directly from Godot Asset Library
or
Download this respository, move
addons/blender_3d_shortcuts
to your{project_dir}
Enable it from Project -> Settings -> Plugins
(Optional) Clear spatial editor scale mode shortcut as it conflicts with rotate shortcut, Editor Settings > Shortcuts > Spatial Editor > Scale Mode
or
Install with gd-plug
plug("imjp94/gd-blender-3d-shortcuts")
Shortcuts
- Translate: G
- Rotate: R
- Scale: S
- Revert Translation: ALT + G
- Revert Rotation: ALT + R
- Revert Scale: ALT + S
- Constraint to Single Axis: X or Y or Z
- Constraint to Plane: SHIFT + (X or Y or Z)
- Delete: X
- Hide: H
- Precision Mode(while transforming with mouse): SHIFT
- Toggle Global/Local mode(non-persistent): XX or YY or ZZ
- Switch Spatial Editor Viewport Display Mode: Z
- Cancel/Back: ESC or Mouse Right Click