
Publisher
isitlucas
GES - Godot Easy Saving
GES (Godot Easy Saving) is a simple and lightweight addon for the Godot Engine that enables developers to implement flexible, secure, and robust save systems with ease. Features: - Encryption support with unique passwords per device. - Support for multiple save files (e.g., multiple save slots). - Autosave functionality with adjustable intervals. - Autosave on quit functionality. - Debugging tools for inspecting and logging save data. - Signals for save/load events and data changes.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
GES - Godot Easy Saving πΎπβ¨
GES (Godot Easy Saving) is a simple and lightweight addon for the Godot Engine that allows you to safely save and quickly load games. π―π οΈπ
Features ποΈπ¦π±οΈ
- Easily enable or disable auto saving;
- Autosave functionality with adjustable intervals;
- Autosave on quit functionality;
- Encrypt files for greater security;
- Signals emitted when a save file is loaded, saved or changed;
- Infinite save slots - save as many files as you want;
- Debugging tools.
Installation π₯ππ§
- Download or clone this repository.
- Extract the contents into the addons folder of your Godot project.
- Enable the plugin at: Project > Project Settings > Plugins > Easy Saving.
Configuration βοΈπ₯οΈποΈ
- Go to
res://addons/easy_saving/save.gd
and modify the variables as you like. - You're all set! β π
Usage πΎπβ¨
You can take a look at the example scene located in res://addons/easy_saving/example/example.tscn
and res://addons/easy_saving/example/example.gd
.
Contributions π€π
Contributions are welcome! Feel free to open issues or submit pull requests to improve this addon.
See CODE OF CONDUCT
for more details. π
License πβοΈ
This project is licensed under the MIT License. See the LICENSE
file for more details. β