
Publisher
krosseye
Normal Map Generator
This plugin allows you to easily generate normal maps from textures within Godot. It provides a simple dock to open a texture and create a normal map with adjustable settings. The normal map is saved in the same directory as the original texture with a "*_n.png" prefix. Originally developed for Godot 3.2, this version is now ported to Godot 4.4. For more advanced normal map generation, consider using Laigter, a free and open-source tool.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Normal Map Generator Plugin for Godot 4.4
Note: This is a work in progress. Many improvements are needed. For better normal map generation, please use Laigter. Its also free and opens source, and offers more advanced features.
This plugin creates a dock that allows you to open a texture and generate a normal map for it by adjusting a few controls. The normal map is exported to the same directory as the original texture, with a "*_n.png" prefix.
This version has been adapted for the new APIs and features introduced in Godot 4.
Contribute
If you're familiar with Godot and would like to help, any assistance is welcome, especially with improving the GUI.
Credit
Special thanks to Azagaya for developing the original plugin. You can support them by checking out their Itch or their GitHub.