LineEdit auto-complete menu node
L

Publisher

lenrow

LineEdit auto-complete menu node

Misc
LineEdit AutoComplete UI Menu JSON Input Configuration Interaction

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

line-edit-complete-godot

Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.

Plugin Example

How to Use

  1. Add the AutoCompleteAssistant node to your scene.
  2. Select a Menu Location Control Node
  3. Add lineEdit nodes to the "line_edits" array
  4. Give completion terms to the node either via the terms array (does not work on runtime for that use the load_terms method), or via a path to a json file
  5. Now the menu should automatically be created and shown once you click on the lineEdit in a running scene

If you have any feedback or found bugs please contact me via github or my e-mail.