
L
Publisher
lenrow
LineEdit auto-complete menu node
Misc
LineEdit AutoComplete UI Menu JSON Input Configuration Interaction
Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
line-edit-complete-godot
Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu.
How to Use
- Add the AutoCompleteAssistant node to your scene.
- Select a Menu Location Control Node
- Add lineEdit nodes to the "line_edits" array
- Give completion terms to the node either via the terms array (does not work on runtime for that use the load_terms method), or via a path to a json file
- Now the menu should automatically be created and shown once you click on the lineEdit in a running scene
If you have any feedback or found bugs please contact me via github or my e-mail.