
Publisher
lighar
AnimSheet - SpriteSheet to Animation Player
Quickly generate ready-to-use AnimationPlayer directly from your sprite sheets within the Godot editor. Features - Supports Common Formats – Load PNG, JPG, WEBP, and more! - Auto-Detect – Let AnimSheet find animations automatically! Works with transparent backgrounds and strips. - Manual Drag & Drop – Draw animation frames directly on the sprite sheet preview! - Custom FPS Settings – Control playback speed per animation. - One-Click Node Generation – Instantly create Sprite2D and AnimationPla...
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🎬 AnimSheet - Bring Your Spritesheets to Life!
✨ Turn your sprite sheets into fully-animated sprites with just a few clicks! ✨

SpriteSheet Source: Snoblin's Pixel RPG Free NPC
Say goodbye to the hassle of manually setting up Animation Player ! AnimSheet lets you effortlessly create Sprite2D and AnimationPlayer nodes directly from your sprite sheets. Just load, define, and generate animation – it's that easy! 🚀
🎯 Features
Supports Common Formats – Load PNG, JPG, WEBP, and more!
Visual Feedback – See a grid overlay on your sprite sheet for easy alignment.
Fast Animation Setup:
- 🔍 Auto-Detect – Let AnimSheet find animations automatically! Works with transparent backgrounds and strips.
- 🖱️ Manual Drag & Drop – Draw animation frames directly on the sprite sheet preview!
Custom FPS Settings – Control playback speed per animation.
One-Click Node Generation – Instantly createSprite2DandAnimationPlayernodes with correctly set animation tracks.
🚀 Installation
📦 From Asset Library (Recommended)
- Open Godot Editor and go to the
AssetLibtab. - Search for AnimSheet.
- Download & install the plugin.
- Enable it in Project -> Project Settings -> Plugins.
🔧 Manual Installation
- Download the
addons/anim_sheetfolder from this repository. - Place the
addonsfolder in your Godot project directory. - Enable the plugin in Project -> Project Settings -> Plugins.
🛠️ How to Use
1. Open the Plugin:
Go to Project -> Tools -> Sprite Sheet Animator in the Godot Editor.
2. Load Your Sprite Sheet:
Click the Load Texture button and select your sprite sheet image.
3. Set Frame Size:
Adjust Sprite Width and Sprite Height to match the size of a single frame.
4. Define Animations:
A. Auto-Detect Mode
- Choose the animation layout (Horizontal or Vertical).
- (Optional) Set "Frames Per Anim" to split longer strips into multiple animations.
- Click Auto Detect Animations – magic happens! ✨
B. Manual Mode
- Click & drag to draw rectangles around animation frames.
5. Fine-Tune Your Animations (Optional):
- Rename: Click an animation’s name label (e.g., "Anim1") to rename it.
- Delete: Right-click an animation's outline to remove it.
6. Generate Nodes:
- Open a scene in Godot.
- Click Generate Nodes and watch your sprite come to life! 🎉
📜 License
This project is licensed under MIT – use it freely in your games! 🚀