Publisher
luizcarlos1405
SpriteTrail
A custom node that adds a trail of copies of the texture of a Sprite or an AnimatedSprite. Just add SpriteTrail and tweak the settings on the inspector.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Instalation
Copy the folder addons into your project than activate the plugin at Project > Project Settings > Plugins > Sprite Trail (Status:) set as Active.
Usage
A new node will be available called SpriteTrail. Create it as a child of a Sprite or an AnimatedSprite. Set Active as true on the inspector and you'll see the trail if you move the Sprite/AnimatedSprite. Change the settings at the inspector as you want.
There is an Example.tscn scene in this repository with an implementation.