Publisher
minoqi
Minos UUID Generator
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Minos UUID Generator for Godot
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
NOTE: This is for Godot 4 only, and this repo is for GDScript, click here for the C# version!
Features
- Custom node (UUIDManager) that stores the UUID
- Automatically generates UUID when node is created
- Automatically removes UUID when node is deleted
- (Optional) debug messages to make sure UUIDs are always working
- Easily create UUIDs at runtime, just need to instantiate the node and the rest is done automatically
Installation
Copy the minos_uuid_generator directory into your res://addons/ directory. Then make sure to enable the plugin in Project Settings -> Plugins.
Documentation
Contributors
Minos UUID Generator for Godot is made by Minoqi.
License
Licensed under the MIT license, see LICENSE for more information.