Dialogue Manager 3 screenshot 1
N

Publisher

nathanhoad

Dialogue Manager 3

Tools
Dialogue Localization C# GDScript Nonlinear Branching Syntax Management

A powerful Godot Engine addon for nonlinear dialogue in your game. - Edit your dialogue right in the Godot editor. Get notified of syntax errors as you type. - Add expressiveness to your dialogue with pauses, speed changes, and animated effects. - Whether you're using GDScript or C# Dialogue Manager will work in your project. - Dialogue Manager supports both gettext and CSVs for localising your game, including automatic support for Godot's POT generation. - Your game should be the authority o...

Dialogue Manager for Godot 4.4+

Dialogue Manager is an addon for Godot 4.4+ that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game.

You can install it via the Asset Library or downloading a copy from GitHub.

Patreon Discord

Screenshot

Documentation

Example Projects

Example project featuring portraits & emotes/tags Example project for visual novel Example project featuring voices & translations Example project featuring speech balloons Example project featuring endless scroll & text input

Wishlist my game

Wishlist Bravest Coconut on Steam

Video Guides

Dialogue in Godot 4 Making cut-scenes Making dialogue balloons

Older versions of Dialogue Manager

Contributors

Dialogue Manager is made by Nathan Hoad with help from these cool people.

License

Licensed under the MIT license, see LICENSE for more information.