
Publisher
nathanhoad
Dialogue Manager 3
A powerful Godot Engine addon for nonlinear dialogue in your game. - Edit your dialogue right in the Godot editor. Get notified of syntax errors as you type. - Add expressiveness to your dialogue with pauses, speed changes, and animated effects. - Whether you're using GDScript or C# Dialogue Manager will work in your project. - Dialogue Manager supports both gettext and CSVs for localising your game, including automatic support for Godot's POT generation. - Your game should be the authority o...
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Dialogue Manager for Godot 4.4+
Dialogue Manager is an addon for Godot 4.4+ that provides a stateless branching dialogue editor and runtime. Write your dialogue in a script-like way and easily integrate it into your game.
You can install it via the Asset Library or downloading a copy from GitHub.
Documentation
- FAQ
- Basic Dialogue
- Conditions and Mutations
- Settings
- Using dialogue in your game
- Example balloons
- Translations
- API
- C# wrapper
- Upgrading from v2 to v3
Example Projects
Wishlist my game
Video Guides
Older versions of Dialogue Manager
- Dialogue Manager v3.3 for Godot 4.3
- Dialogue Manager v2.x for Godot <=4.3
- Dialogue Manager v1.x for Godot 3
Contributors
Dialogue Manager is made by Nathan Hoad with help from these cool people.
License
Licensed under the MIT license, see LICENSE
for more information.