Publisher
necauqua
QoL Camera 3D
Adds a 'Lock to view' toggle to the camera node, which forces the camera to follow the editor preview allowing for extremely easier camera positioning. More quality of life camera features tba
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QoL Camera
This is a simple (at the moment) plugin, which adds some essential quality of life features to the Godot's Camera node.
At this moment it has only one such feature - the 'Lock to view' inspector toggle, which makes the camera follow the position and rotation of the editor camera such that it would produce the image from the same angle as you see it from the viewport. Also it temporarily synchronizes editor camera settings with the locked camera, so you will preview how the FOV and other settings would look like.
Installation
Copy the addons/qol-camera folder into res://addons/ folder of your project (creating one if you don't have one, obviously).
Then in the Project->Project Settings in the Plugins tab enable (by toggling the checkbox) the QoL Camera plugin, which should appear there.