TODO Manager (Godot 4) screenshot 1
O

Publisher

origamipete

TODO Manager (Godot 4)

Tools
TODO Management Customizable GDScript C# Regex Workflow Debugging

(For Godot 3.x users, use version 1 https://godotengine.org/asset-library/asset/768) A plugin to view TODOs and other tags created in code similar to those found in popular IDEs. TODO Manager has a lenient style, is endlessly customizable and fits perfectly into the Godot editor. - Seamlessly integrated into the Godot dock - Lenient syntax. Write TODOs that suit your style - Quickly jump to lines - Add your own RegEx patterns - Set colours to your liking - Supports GDScript, C#, C/CPP (GDNative)

Localised READMEs

TODO Manager

example_image

Simple and flexible

  • Supports GDScript, C# and GDNative
  • Seamlessly integrated into the Godot dock
  • Lenient syntax. Write TODOs that suit your style
  • Quickly jump to lines and launch external editors

Customizable

settings_example

  • Add your own RegEx patterns
  • Set colours to your liking

Installation

Method 1 (Godot Asset Library)

The most simple way to get started using TODO Manager is to use Godot's inbuilt Asset Library to install the plugin into your project.

Step 1

Find TODO Manager in the Godot Asset Library. AssetLib image

Step 2

Install the package. You may want to untick the /doc folder at this point as it is not necessary for the functions of the plugin. Filestrcture image

Step 4

Enable the plugin in the project settings. Project image

Method 2 (GitHub)

Step 1

Click Download ZIP from the 'Code' dropdown. GitHub image

Step 2

  • Unzip the file and add it into your project folder. Make sure 'addons' is a subdirectory of res://
  • DO NOT change the name of the 'addons' or 'Todo_Manager' folders as this will break the saving and loading of your settings.

Step 3

Enable the plugin in the project settings. Project image