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Publisher

paulloz

ink

Tools
Ink Narrative Scripting C# Interoperable Integration Language

An integration for ink, a powerful narrative scripting language. GodotInk is mainly aimed at C# games, but is completely interoperable from GDScript. - Project home page: https://github.com/paulloz/godot-ink/ - Installation: https://github.com/paulloz/godot-ink/wiki#%EF%B8%8F-installation - Quick start guide: https://github.com/paulloz/godot-ink/wiki#-quick-start-guide

GodotInk

An ink integration for Godot Engine 4.

If you use and like this project, please consider buying me a coffee.
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Usage

You'll find a quick-start guide, and the general documentation on the project's wiki.

Installation

The following instructions assume that you have a working Godot and .NET installation. If not, please refer to the official engine documentation.

  1. Download and extract the code at the root of your project. You should see a new addons/GodotInk/ folder in your project's directory.

  2. Add the following line in your .csproj file (before the closing `` tag).

    
    

    If you don't have a .csproj file, click the Create C# Solution button in the editor's Project/Tools menu.

  3. Build your project once.

  4. Enable GodotInk in your project settings.

License

GodotInk is released under MIT license (see the LICENSE file for more information).