
Publisher
paulloz
ink
An integration for ink, a powerful narrative scripting language. GodotInk is mainly aimed at C# games, but is completely interoperable from GDScript. - Project home page: https://github.com/paulloz/godot-ink/ - Installation: https://github.com/paulloz/godot-ink/wiki#%EF%B8%8F-installation - Quick start guide: https://github.com/paulloz/godot-ink/wiki#-quick-start-guide
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
GodotInk
An ink integration for Godot Engine 4.
If you use and like this project, please consider buying me a coffee.
Usage
You'll find a quick-start guide, and the general documentation on the project's wiki.
Installation
The following instructions assume that you have a working Godot and .NET installation. If not, please refer to the official engine documentation.
Download and extract the code at the root of your project. You should see a new
addons/GodotInk/
folder in your project's directory.Add the following line in your
.csproj
file (before the closing `` tag).If you don't have a
.csproj
file, click the Create C# Solution button in the editor's Project/Tools menu.Build your project once.
Enable GodotInk in your project settings.
License
GodotInk is released under MIT license (see the LICENSE file for more information).