
R
Publisher
raftatul
Node Filtering
Tools
Filtering Customization Settings Interface Management Organization Workflow
This tool allows you to filter nodes in the editor tree quickly (inspired by a post made by passivestar)
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
NodeFiltering
Installation
- Download it from GitHub
- Extract the files to your project directory
- In
Project/ProjectSettings/Plugins
, ensure that NodeFiltering is enabled.
Customization
Modify res://addons/node_filtering/filters.txt
to add/remove filters.
You can also make new tabs by adding new keys (see example below)
Set a class to true to display it and false to hide it.
"Example - Level Design":
{
"Meshs":
{
"MeshInstance3D": true,
},
"Lights":
{
"OmniLight3D": true,
}
}