Godot Blender Importer
R

Publisher

rcorre

Godot Blender Importer

3D
Blender 3D Scene Iteration CI Experimental Export

This is a plugin for Godot 3.4 to directly import blender source files without needing to (manually) export to an intermediate format. Just save a .blend file, and open it as a scene in Godot! The blender executable must be on your PATH.

Deprecated

See https://github.com/V-Sekai/godot-blender instead. These somehow both released at the same time. Also note that this may be a feature built-in to Godot4: https://github.com/godotengine/godot/pull/54886#pullrequestreview-805381255.

Godot Blender Importer

This is a plugin for Godot 3.4 to directly import blender source files without needing to (manually) export to an intermediate format. Just save a .blend file, and open it as a scene in Godot! The blender executable must be on your PATH.

Pros:

  • Allows for faster iteration, which is especially useful during game jams
  • No more forgetting to export from Blender
  • No need to commit intermediate files to version control

Cons:

  • Everyone working on the project must have Blender installed
  • CI build nodes must have Blender installed if you're using a CI build

Project Status

This project is currently in an experimental state. However, I have used it successfully in one recent game jam. Please open an issue if you encounter any problems!