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Alys - Precision Platformer
Game Kits
Platformer Mechanics StateMachine Movement 2D Demo Celeste Essentials
This demo is based on the popular game Celeste and incorporates some of its mechanics using the 2D-Essentials plugin.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Alys - precision platformer
This demo is based on the popular game Celeste and incorporates some of its mechanics using the 2D-Essentials plugin.



Features
- A finite state machine for convenient management of player states.
- States organized into sections (Ground, Air, Wall, Special) for scalability
- Implementation of movement with GodotEssentialsMotionComponent
- Various states such as Idle, Run, Fall, Jump, Dash, Wall climb, Neutral, and Bounce.
- A ledge climb detector utilizing raycasting to make the character climb up when it no longer collides
- An approach to the duck technique, which allows for a slight movement adjustment when dashing straight against a wall.
- A Dash reset mechanism similar to Celeste, where you return to the previous scenario upon entering a new one
Guide
For a comprehensive explanation of how Alys works, please refer to the official godot 2d essentials documentation