S
Publisher
snirps
Control Node Window
2D
Control UI Window Interface ScrollContainer TextEdit Layout Canvas
The Control Node Window is a Node for creating control node-based windows in Godot, complete with usage examples.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Control Node Window
The Control Node Window is a Node for creating control node-based windows in Godot, complete with usage examples.
Key Features:
- Control Compatibility: Must be a child of a control node to function properly.
- Flexible Child Nodes: Designed to work with child nodes such as
ScrollContainer,TextEdit, and similar control nodes. - Canvas Layer / Viewport Independence: Operates without utilizing any canvas layers.
Usage:
To use the control_node_window.tscn, attach it as a child of a suitable control node. Add a compatible node like ScrollContainer or TextEdit as its child for optimal functionality.
