
T
Publisher
thimenesup
BoneGizmo
3D
Gizmo Bone Transform Rigging Workflow Visual Characters Development
Simple Gizmo that allows you to easily transform bones in the editor so you can do animations in Godot.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
BoneEditor
Plugin for Godot Engine Simple Gizmo so you can edit bone transforms easily.
How to use:
Append the node "BoneGizmo" to your scene Select the node and change the exposed variables "Skeleton Path" as a string path to the Skeleton Node. Change the exposed variable "Edit Bone" as a string name of the bone you want to edit. (Listed in the Skeleton node)