
Publisher
twew
CADLikeOrbit_Camera
A Camera wich behaves like most Cameras in CAD-Softwares. It uses the mouse and lets you Orbit, Zoom and Pan around. Usage: 1. Activate Plugin 2. Add CADLike-Orbit Camera via new Node (Control+A) to the Scene 3. Define InputMap-Actions (Project->Poject Settings->InputMap) example InputMap-Actions: Name: "Zooming", Event: Righ Button Name "Panning", Event: Middle Button Name: "Rotating", Event Left Button --------------------------------------------------------------------- To determine the Fo...
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Godot CADLikeOrbit_Camera
A Camera wich behaves like most Cameras in CAD-Softwares. It uses the mouse and lets you Orbit, Zoom and Pan around.
Usage:
1. Activate Plugin
2. Add CADLike-Orbit Camera via new Node (Control+A) to the Scene
3. Define InputMap-Actions: (Project->Poject Settings->InputMap)
example InputMap-Actions:
Name: "Zooming", Event: Righ Button
Name "Panning", Event: Middle Button
Name: "Rotating", Event Left Button
To determine the Focalpoint a RayCast-Node is used. Has the RayCast no Collision (Mouse is not on a Pickable Object), Pre-Defined Uservalues are used.
To Keep one Mousebutton unused the Combination of the Pan- and Zoom-Action can be used to trigger the Rotate Action.