
V
Publisher
valkyrienyanko
Visualize
Tools
Debugging C# Variables In-Game Visualization Maintenance Submodules Automation
Effortlessly debug script variables in-game for Godot 4 C#
Now maintained in ValksGodotTools/Template
I tried out the Godot AssetLib by making this an addon but I no longer want to maintain it as a addon because
- Addons do not support GitHub submodules
- The process of updating the addon on the AssetLib website every new commit / PR is not automated
- Godot displays an annoying warning message if this Visualize project is included as a submodule in Template
This repository will stay visible to show how addons can be setup seamlessly. (see Visualize.cs)