
Publisher
wovrik
vim-motion
wovri's upload of Josh N godot-vim project.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
VIM bindings for Godot 4
recently improved thanks to wenqiangwang If you would like ctrl+F to be move-forward by page then uncomment the following line
#"Ctrl+F": 1, ## Uncomment if you want Ctrl+F for move forward by page
Supported Mode
- Normal mode
- Insert mode
- Visual mode
- Visual line mode
Supported motions
h, l, j, k, +, -
^, 0, $, |
H, L, M,
c-f, c-b, c-d, c-u,
G, gg
w, W, e, E, b, ge
%, f, F, t, T, ;
*, #, /, n, N
aw, a(, a{, a[, a", a'
iw, i(, i{, i[, i", i'
Supported operator
c, C,
d, D, x, X,
y, Y,
u, U, ~
Supported actions
p,
u, c-r,
c-o, c-i,
za, zM, zR,
q, @, .,
>, > Editor Settings >> Shorcuts) before being usable with `godot-vim`.
This currently goes for:
Ctrl+R
Ctrl+U
Ctrl+D
See the full list of non-ascii shortucts that may already be mapped by Godot and thus wouldn't work in godot-vim
before releasing them in Godot settings: https://github.com/joshnajera/godot-vim/blob/main/addons/godot-vim/godot-vim.gd#L135