Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community

Performance monitor
by baza
In-game monitoring node with plots for performance or anything else. Just add a Monitor node to your scene and setup any number of plots with one function call each, like $Monitor.add_perf_monitor(Performance.TIME_FPS, "FPS")
Remote port on Toolbar
by spastic
Quick access to debug remote port on Toolbar. Any port changes made on the Toolbar will also save a custom project settings "custom_settings/remote_port" which allows different port per project.
First Person Character
by dgilmarj
A basic first-person character for easy implementation.

Motion Blur
by bauxite
This is a camera motion blur shader for Godot. It automatically works when the camera moves and rotates - but it won't blur when anything else moves. It's really easy to use in your project! Simply: 1. Download the zip and extract it. 2. Copy the motion_blur folder into the root folder of your project. 3. In the scene of your game, select your camera node, and then click the chain icon above the scene tree to instance a scene, then select the motion_blur.tscn scene file. 4. That's all!

Godot Rust CLI
by robertcorponoi
Godot Rust CLI is an easy to incorporate Rust modules into your Godot project.

3D Text Plugin
by sisilicon
This plugin gives you the capability of creating real time 3D text. Please read the included README for more information. The Latest Update now exposes the emission property and normalizes the text size so that the default letters now match up more closely to a unit. It should also now be compatible with GLES 2.

BoneGizmo
by thimenesup
Simple Gizmo that allows you to easily transform bones in the editor so you can do animations in Godot.

Transparency Dither
by paperjack
Instead of fading to alpha, this shader fades to dither to achieve the same effect.
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