Popular Gadgets
Most downloaded and recommended gadgets from the community

Polygonizer 2D
by sitiom
Create CollisionPolygons from Sprites

GodotEnv
by cuca
This addon was made for .env file consuming and creation in Godot Engine

Debanding material shader
by fractilegames
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding

Curvature Shader
by novemberdev
This shader adds curvature to any mesh!

Godot Navigation Lite 3D
by miloslu
Godot plug&play implementation of detour library. It allows user to build multiple navmeshes from static objects (physics objects) for different agent sizes, it also features fast cached obstacles, and realtime updates on the navigation meshes.

3D Refraction Shader
by nathanwarden
A basic 3D refraction shader that includes the following properties: Refraction Tint Specular Roughness Metallic/Reflection Optional normal map

Space Adventure
by tailorgamestudio
A simple Godot 2D game which will help you to learn godot's bases and to manage ia
Remote port on Toolbar
by spastic
Quick access to debug remote port on Toolbar. Any port changes made on the Toolbar will also save a custom project settings "custom_settings/remote_port" which allows different port per project.
Latest Gadgets
Fresh gadgets recently added to the marketplace

TODO
by need12648430
A TODO list dock for the Godot game engine. Supports TODO, HACK, BUG, FIXME, and NOTE comment tags out of the box. Easily modifiable.

Stopwatch 3.0.4
by graskaas
Adds stopwatch functionality via a custom node.
Dungeon Generator
by damarindra
To create a dungeon data, add DungeonGenerator.gd to Node. Call do_generation function. It will create a bunch of rooms and corridors. See, DGDriver.gd for how I implement it. Known Issues: - Data for Corridors colliding with rooms. If you are using auto-tile, this is not a big problem. Will fix it when I have time.

a mole game
by lulersoft
A mole game

Godot Notes
by roboweb
This tool allows to keep notes and ideas of your project. It adds a Notes dock that contains a text box allowing you to write and save - by project - all the ideas that go through your head. Notes are saved in a notes.txt file inside the plugin folder.

MagicaVoxel Importer 3D
by scayze
A Plugin for the GodotEngine to import MagicaVoxel's .vox format as meshes for Godot version 3.1! How-To: Install the Pugin using the Asset Lib. .vox files should be automatically imported. In case they are not, select them in Godot's file browser and navigate to the 'import' tab and press 'Reimport'. The .mesh file created doesn't have VertexColor as albedo enabled by default. So it might appear plain white to you. To enable them, add an SpatialMaterial to the Mesh and enable 'Vertex Color/Use As Albedo'. Have fun!

Vox Importer 3D
by h4v0c
A Godot plugin to import MagicaVoxel .vox files as meshes. This is an adaptation of MagicaVoxelImporter by Scayze (https://github.com/scayze/MagicaVoxel-Importer) This works with Godot 3.1 and includes import scaling option and XZ centering based on the MagicaVoxel vox resolution.

Tiny Platform Quest
by roboweb
This platform 2D game is a demo I made with the Godot engine, for learning purposes. I used the tilesets of Dan Cramp, as well as his video for the gameplay (http://www.dancramp.com).
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