All Gadgets

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Better 3D Path (C#) hero image

Better 3D Path (C#)

by fabianlc

FREE

A Path node and editor for those that don't use path follow and want a better editing experience.To use instance a Custom3DPath in your 3D scene and click on it. This is a port of the path editor written in C# with modifications to make path editing easier. Right now the only change is the ability to restrict the axes in which you move the point handles. Shortcut keys(press multiple to combine the effects): Z: Move only on X axis X:Move only on Z axis C:Move only on Y axis

Voxel Factory 3D hero image

Voxel Factory 3D

by antopilo

FREE

This is a simple node that handles the creation of mesh using voxels. It allows you to create a mesh from an image or from another source of you choice. Simple and easy to use. Perfect to experiment with voxels in general. There is a C# and GDscript version included in the addons folder. I recommend using the VoxelFactory as an autoload.

Godot UGS hero image

Godot UGS

by tirt

FREE

SKD for connecting some of Unity Gaming Services (UGS) to Godot 4+ (C# Mono), currently supporting Authentication, Leaderboards, Cloud Save, and Friends. Learn more at: https://github.com/Tirtstan/Godot-Unity-Gaming-Services/blob/main/README.md

DebugGUI Graph hero image

DebugGUI Graph

by weaverdev

FREE

This utility provides a way to debug continuous systems by providing an inspectable graphing GUI and logging overlay. It also provides an optional attribute-based abstraction for a one line injection into your existing code. Callable from both C# and gdscript, but requires Godot .NET

Async Resource Loader (C#) hero image

Async Resource Loader (C#)

by profiler4100

FREE

Allows to use standard C# async/await to load resources.

Multiplayer Input Sharp hero image

Multiplayer Input Sharp

by ramchale

FREE

C# Port of Multiplayer Input This addon provides two simple APIs for using normal Input Actions, but spread out across a Keyboard player and up to 8 Joypad players. This addon handles multiple devices automatically, so you can keep your InputMap clean and maintainable.

SharperFirstPersonController 3D hero image

SharperFirstPersonController 3D

by framebuffer

FREE

A Character with a camera, movement and item detection: all into one. Written in C#.

Debugger Launcher hero image

Debugger Launcher

by schw3de

FREE

The Debugger Launcher is a convenient plugin for the Godot engine, designed to enhance debugging processes for developers using C# with Visual Studio. It integrates directly into the Godot editor by adding a toggle button to the toolbar. This button allows developers to toggle whether the Visual Studio debugger should be attached when launching the game. By simplifying the process of connecting the debugger, this plugin makes it much easier for developers to start debugging their game directl...

2D Navigation Demo CS hero image

2D Navigation Demo CS

by mugentwo

FREE

C# Godot translation of the following Godot example: https://godotengine.org/asset-library/asset/117

YATI (Yet Another Tiled Importer) for Godot 4 2D hero image

YATI (Yet Another Tiled Importer) for Godot 4 2D

by kiamo

FREE

This is an addon for the Godot Engine for importing files (.tmx, .tmj) created by the Tiled Map Editor (http://mapeditor.org). Most if not all Tiled features are supported: - all kinds of layers - all kinds of objects - all map orientations - visibility, opacity, tint, offsets, probability - tile flips & rotation, collisions, animations, custom data - parallaxes - templates - custom properties By setting class entry / custom properties on tiled objects the scene created by the importer can be...

Rebuild C# Project On Focus hero image

Rebuild C# Project On Focus

by lewiji

FREE

Mimics the behaviour of another popular C# engine, where if changes to scripts are detected when the editor window is refocused (i.e. due to tabbing in and out of an IDE), the .NET build process is automatically triggered.

GODolphin hero image

GODolphin

by baizeyv

FREE

zh-cn: GODOT 的 C# 工具包,包含了从R3仓库中提取的可反应属性的实现,以及从UNITY QFRAMEWORK 中提取的非常好用的工具,并做了一点小小的修改,同时也包含一个现代化外表的 LOG CONSOLE en: GODOT's C# toolkit, including the implementation of reactive properties extracted from the R3 repository, and the very useful tools extracted from UNITY QFRAMEWORK, with a few minor modifications, and also includes a modern-looking LOG CONSOLE