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  • Fancy Editor Sounds
    4.4
    v1.0.0Misc

    Plays sounds in Script and Shader editors! Sounds are from osu!/ppy's lazer client. In more detail: Adds sounds based on the Users actions inside the Script Editor and Shader Editor for: - Typing - Deleting - Caret Movement - Copy & Pasting - Saving - Undo & Redo - Selecting (Single, Word, All) Also adds Extra Animations when deleting text. Thanks for reading and happy typing!

    By: Aventero
  • Health Node
    4.1
    v0.1.2Misc

    A custom node designed to store and update the health amount of a node, emitting signals based on health amount changes and set properties. The node enables the addition of health capabilities, which can be adjusted by invoking the update_amount function. It can automatically send signals based on changes in the health amount and set properties.

    By: JBSnippets
  • GEFS - Godot Easy Fullscreen
    4.3
    v2.0.0Misc

    GEFS (Godot Easy Fullscreen) is a simple and lightweight addon for the Godot Engine that allows you to toggle fullscreen mode with a customizable keyboard shortcut. Features: - Configurable shortcut to toggle fullscreen mode. - Easily enable or disable the fullscreen shortcut. - Fullscreen lock system with multiple modes. - Signals emitted when fullscreen mode changes. - Signals emitted when the lock mode changes.

    By: IsItLucas?
  • Goto Region
    4.2
    v1.3Misc

    This plugin allows you to quickly search through the regions in your code similar to Go To Function.

    By: lsbt
  • Godot Google Analytics
    4.3
    v1.0.0Misc

    A plugin that enables Google Analytics 4 tracking in Godot games.

    By: englishtom
  • Godot LevelDB
    4.3
    v1.0.0Misc

    A LevelDB wrapper for Godot. The LevelDB library provides a persistent key value store where keys and values are arbitrary byte arrays.

    By: ThunderSmotch
  • ProjectileOnCurve2D
    4.1
    vv1.1.1Misc

    Create 2d projectiles that move toward the target on a curve with gravity param to adjust the slope of the curve For more information navigate to: https://github.com/MeroVinggen/Godot-AndroidInternetConnectionStatePlugin

    By: Mero
  • Packed UI for Jams
    4.3
    v1.0Misc

    Packed Ui is intended as an all-in-one menu system starting point, for game jams and small projects. Contains: - UI canvaus autload - Player UI - Main Menu - Options/Settings Menu - Credits menu - Pause Menu - Result screen - Popups, small and large Packed UI is intended to be modular as much as possible, and although version 1.0 is not perfect, your feedback and issues will help develop it into something great. 1.01: - Fixed plugin loader to remove proper aut0load on exit - Fixed main menu to no longer be a tool script 1.02: - Updated main menu buttons to use UI.ButtonPressed(id:String, from:String), id being the button id, and from being the menu id. - Added option to get game name from ProjectSettings. - Updated size check of menus to use the Project Settings Viewport instead of Display Server. - Option menu sound sliders now emit the proper signal if using Simple Audio Manager. - Added a error message to specify order of Simple Audio Manager autoload be placed before the Packed UI in Globals. - Added a text section in CreditSection and CreditSectionData to allow more customization. - Updated CreditSections to close the sub sections with no content (images, test and names). - Fixed RichLabelTexts to use normal localization (previously was being overwritten). - Fixed Popups to use proper localization (previously was being overwritten).

    By: symbol24
  • Gaea
    4.3
    v1.3.2Misc

    Gaea is an add-on for Godot 4.3, designed to empower your project with advanced procedural generation capabilities. Our collection of generators, including Cellular, Heightmap, and Walker, allow for dynamic and unique world creation. Whether you're looking to create intricate cave systems or sprawling landscapes, Gaea's got you covered. Further fine-tune your procedurally generated worlds with our set of modifiers. Add layers of complexity and fine-tune the details to create environments that truly come alive. GaeaRenderers are nodes that take the generator's data to render the generation. They can be used for drawing in a TileMap, a GridMap, a mesh, a texture, or whatever you can code.

    By: BenjaTK
  • Modal World
    4.2
    v1.0.1Misc

    A Godot 4.x plugin for managing modal windows. Modal windows are blocking and appear on top of everything. The title, body text, backdrop color and the modal action buttons can be controlled via configuration.

    By: dragunoff
  • Unique ID Node
    4.1
    v0.1.2Misc

    A custom node that generates a unique ID to be concatenated to, or replace the parent node's name. This node can be added as a child of an existing node. The parent node will then have its name either concatenated with the ID or replaced by the ID.

    By: JBSnippets
  • cargo-godot
    4.1
    v0.2.0Misc

    Cargo helper to improve godot rust developement experience.

    By: sanpi
  • Bottom Panel Shortcuts
    4.1
    v0.1.0Misc

    Plugin for Godot 4.1 and 4.2. Provides configurable shortcuts for bottom panels. Includes last opened bottom panel and positional shortcuts that depends on currently visible buttons to bottom panels. If you are on higher version (>= 4.3) Godot added Toggle Last Opened Bottom Panel shortcut that is doing the same thing as this plugin, except positional shortcuts. You are still free to use this plugin if you like positional shortcuts (Alt + 1,... Alt + 9). It supports toggle for any bottom window, even the ones that were added through other plugins. More info on the GitHub page: https://github.com/NoctemCat/BottomPanelShortcuts/

    By: NoctemCat
  • Simple Audio Manager
    4.3
    v1.04Misc

    A simple audio manager that allows for basic audio in both 2D and 3D. Create AudioFile Resources with your music and sounds. Use the Audio autoload to play the AudioFiles. The Simple Audio Manager will create the Music and SFX buses on runtime if they do not already exist. Currently the manager supports only 1 music file being played at a time, and will fade between the old and the new music (if music is playing). The AudioFile resource can have multiple audio streams (files) set, and will randomly pick one on play. Update 1.02: Added Audio Autoload to group "SimpleAudioManager" to allow code to validate if the autoload is present on runtime. Update 1.03: - Updated the play_audio to validate null pointers and push a proper error. - Updated autoload with new signal BusVolumeUpdate(id:String, value:float) to more easily use volume updates Update 1.04: - - updated Audio Autoload to create audio data on first run. And to load that data afterwards. - updated audio data to have an array of audio files that can be searched by ID (string) - updated audio file to have an ID(string) - cleaned up overall file structure

    By: symbol24
  • Godot Fake Radio
    4.3
    v1.1.0Misc

    It is a simple fake radio implementation for Godot 4.3. How to use it? * Download and install plugin * Add node `Radio` to your scene * Add nodes `Station` to node `Radio` * Set up nodes `Station` and add music to this nodes You can check examples: https://github.com/Roker2/godot_fake_radio/tree/master/examples

    By: Roker2
  • NodeAutoView
    4.0
    v1.0Misc

    A teeny-weeny plugin which: - Auto-selects the appropriate 2D or 3D view when selecting a 2D. Control or 3D node in the scene tree. - Opens the script editor when a transformless Node with an attached script is selected.

    By: problemshed
  • Native Android Toast
    4.2
    v1.0Misc

    This plugin allows you to display native Android Toast messages. It connects toast callbacks via signals. It also exposes the standard Android Toast parameters like duration and offset. Only works on Android. Contains a example scene. Note: The callbacks might not work perfectly on Android APIs under 30.

    By: leparlon
  • DatePicker
    4.4
    v1.0.0Misc

    DatePicker is a themed Godot calendar addon inspiried by the Windows 11 calendar. Two scenes are available: DatePicker and Calendar. DatePicker is a Button that when clicked displays a Calendar. When a date on the Calendar is selected, the Calendar is hidden and the text of the DatePicker button is updated. The header of the Calendar (i.e. 2025 or March 2025) can be clicked to toggle between the year and month views. Only available in C#.

    By: chrisizeful
  • Hit Zone, Status & Effect Node
    4.1
    v0.1.0Misc

    A custom node used to detect a hit from an attack and creates a series of statuses and/or effects on the target. This custom node can be used to detect a hit from an attack by monitoring collisions when a node body enters the selected Area2D. After calling the hit_body function either manually or automatically when collision is detected, status and/or effects are created in the target node body.

    By: JBSnippets
  • Modular Extended Strafer Controller
    4.2
    v1.0.0Misc

    Modular first person controller based on Quake's movement system Includes a system for creating controllers using modular states made out of resources This modular system was built using Kabariya's strafer controller (https://github.com/Kabariya/strafer) as a base. Three features have been added to their controller: - Sliding - Maintaining the current direction when jumping (and not pressing any keys) - Limiting the player's control over the controller in the air Documentation is included using docstrings, more information at: https://github.com/AceSpectre/Extended-Strafer-Controller

    By: AceSpectre
  •  Visibility shortcut
    4.2
    v1.1Misc

    Toggle the visibility of the selected nodes by pressing the 'H' key.

    By: Janders