Templates

  • Mannequiny: Open 3D Mannequin
    3.5
    vv0.3.0Templates

    Mannequiny is a 3rd-person 3D character controller to use to quickly prototype games or to build a more complex playable character for your games. Features: - Camera rig with zoom to aim and auto-rotation features - Mouse/keyboard and gamepad support - 10 professional animations - Extensible as it's based on a Finite State Machine The 3D character, Mannequiny, is also Free and open source. You can download the Blender 2.8 source file on our GitHub repository. If you like our work, please star 🌟 the repository!

    By: gdquest
  • Starter Kit City Builder
    4.3
    v1.0.0Templates

    Starter Kit City Builder is a basic template for a 3D city builder in Godot 4.3 (stable). Includes features like; - Building and removing structures - Smooth camera controls - Dynamic MeshLibrary creation - Saving/loading - Sprites and 3D Models (CC0 licensed) Controls: - W A S D: Move camera - Right mouse button: Hold to rotate camera - Left mouse button: Place building - DEL: Remove building - Spacebar: Rotate building - Q / E: Toggle between buildings - F1: Save - F2: Load

    By: Kenney
  • Maaack's Game Template
    4.2
    v0.21.2Templates

    Template for new Godot games. It has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. Created in collaboration with members of the Godot Wild Jam community. For usage information, visit the following: https://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage

    By: Maaack
  • Starter Kit 3D Platformer
    4.3
    v1.1.0Templates

    Kenney's Starter Kit 3D Platformer is a basic template for a 3D platformer game in Godot 4.3 (stable). Includes features like; - Character controller (with double jump) - Collectable coins and falling platforms - Camera controls (rotate, zoom) - Gamepad support - Sprites and 3D Models (CC0 licensed) - Sound effects (CC0 licensed)

    By: Kenney
  • First Person Starter
    3.4
    v1.3Templates

    FPS (First Person Shooter) controller template for Godot 3.5 to give starter content for a new or already existing project! Features: - Smooth Movement (Acceleration and Deceleration) - Smooth Camera Rotation - Handles Slopes like a charm in a clean way - Optional Sprinting - Air Control - Easily Adjustable from the Inspector If you like it, please star the repository!

    By: Whimfoome
  • Starter Kit FPS
    4.3
    v1.0.0Templates

    Starter Kit FPS is a basic template for a 3D first person shooter in Godot 4.3 (stable). Includes features like; - Character controller - Weapons, switching weapons - Enemies - Sprites and 3D Models (CC0 licensed) Controls: - W A S D: Movement - Spacebar: Jump - Left mouse button: Shoot - E: Switch weapon

    By: Kenney
  • Advanced Movement System Godot (AMSG) Template
    4.3
    v0.95Templates

    This project is a template for creating advanced Third/First Person movement in Godot Supports CharacterBody3D, and RigidBody3D. Current Features : Stance System : Stand Crouch Gait System : Walk Run Sprint View Mode System : First Person Third Person Smooth Rotation System : Velocity Direction Looking Direction : In Place Rotation and orientation warping InAir Rotation Aim Rotation Distance Matching : Stop Animation Orientation warping Motion warping Camera system : FOV change on speed Camera Inertia Flashlight (G) To toggle High graphics : SDFGI (Global illumination),SSIL, SSAO,SSR,Glow github : https://github.com/ywmaa/Advanced-Movement-System-Godot

    By: ywmaa
  • GOAT
    3.3
    GOAT
    410
    v0.1.2Templates

    Godot Open Adventure Template (GOAT) is a tool for making 3D adventure games. It supports a simple inventory system, interacting with objects and screens, playing voice recordings with subtitles, and changing game settings.

    By: miskatonicstudio
  • CardEngine - Card games framework
    3.2
    v0.2Templates

    CardEngine is a framework to create card games for the Godot Engine. Non-exhaustive features list: * Dedicated editor UI to manipulate CardEngine's objects * Database system to manage cards * Fully customizable Container widget to arrange cards on a grid or along a path * Board widget to create complex interactions * Fully customizable Animations * Drag and drop support

    By: BraindeadBZH
  • Godot 4 Souls-Like Template
    4.2
    v1.0.1Templates

    A highly modular, loosely coupled soulslike game template/asset pack for the Godot Engine. It's driven heavily using signals and loose code, and the tree uses an animation library to drive it's animations. This allows you to swap in your own compatible models and animations quickly and not break the logic of the code. All you need is a model with a standard Godot/Unity/Mixamo etc, skeleton mapped into Godot at import.

    By: catprisbrey
  • Indie Blueprint
    4.4
    v1.4.8Templates

    Indie Blueprint is a comprehensive Godot project template designed to streamline your development process. It includes essential features, optimized settings, and best practices to help you create amazing indie game You can find the documentation on https://github.com/ninetailsrabbit/indie-blueprint-docs

    By: ninetailsrabbit
  • 	Takin Game Template
    4.3
    v0.6Templates

    Fusion of curated plugins, essential features and best practices to kick-start new projects. Template with a save file system, localization, UI (main menu, save files, options, credits), example game scene(s), plugins (scene and audio managers, logger, linter, resource viewer), placeholders (music, sfx), github workflows and various utility scripts. Create a new project from Github template: - https://github.com/TinyTakinTeller/TakinGodotTemplate?tab=readme-ov-file

    By: TinyTakinTeller_
  • Comedot Ultimate Template [4.4]
    4.4
    v4.4.1.1.69Templates

    This is an obsolete version for Godot 4.4! The latest 4.5 version: https://godotengine.org/asset-library/asset/3887 All-in-one project template and components framework: Basically Nodes but for gameplay. Optimized for 2D pixel art. • Includes components for common stuff needed in most games: Different types of player movement, combat, collectibles, inventory, turn-based logic etc. • UI controls like a stats HUD, buttons for special skills, etc. • Scenes for Logo → Main Menu → Options, Input Remapping, Pause Overlay and short example games. • Save/Load player preferences in config file with `Settings.anyName = 42` • Helper functions & debugging tools like charts for monitoring variables. • Free-to-use 3rd-party assets for quick prototyping. This is a work in constant progress! For more deets & the latest version, lookieloo the Develop branch: https://github.com/InvadingOctopus/comedot/tree/develop Tilesets: https://kenney.nl/assets/1-bit-pack Font: Jayvee Enaguas (HarvettFox96) https://www.dafont.com/pixel-operator.font

    By: Syntaks.io
  • Comedot Ultimate Template [4.5]
    4.4
    v4.5.0.4.31337Templates

    All-in-one project template and components framework: Basically Nodes but for gameplay. Optimized for 2D pixel art. • Includes components for common stuff needed in most games: Different types of player movement, combat, collectibles, inventory, turn-based logic etc. • UI controls like a stats HUD, buttons for special skills, etc. • Scenes for Logo → Main Menu → Options, Input Remapping, Pause Overlay and short example games. • Save/Load player preferences in config file with `Settings.anyName = 42` • Helper functions & debugging tools like charts for monitoring variables. • Free-to-use 3rd-party assets for quick prototyping. This is a work in constant progress! For more deets & the latest version, lookieloo the Develop branch: https://github.com/InvadingOctopus/comedot/tree/develop Tilesets: https://kenney.nl/assets/1-bit-pack Font: Jayvee Enaguas (HarvettFox96) https://www.dafont.com/pixel-operator.font

    By: Syntaks.io
  • Maaack's Menus Template
    4.2
    v0.21.2Templates

    Template for new Godot games. It has a main menu, options menus, pause menu, credits, and a scene loader. Created in collaboration with members of the Godot Wild Jam community. For usage information, visit the following: https://github.com/Maaack/Godot-Menus-Template/blob/main/README.md#usage

    By: Maaack
  • Zone Loading System
    3.4
    v2.2Templates

    This template shows you how your game can automatically load/unload zones according to your player position. By implementing this template in your game you can have a seamless world as big as needed, without loading screens. This works for both 2D games and 3D games, try the demo by executing this project. Note that it is not a chunk system based on distance to the player, if you need chunks loading for an open world, please check other solutions. You may leave feedback on the Github "Feedback" issue. Download the version on Github to get the latest changes.

    By: joel127
  • Godot XR Template
    4.1
    v4.1.0Templates

    This is a template project that contains a fully setup XR project with Godot XR Tools and the OpenXR loaders plugin embedded.

    By: Mux213
  • Starter Kit Basic Scene
    4.3
    v1.0.0Templates

    This includes a basic scene and environment set-up for a pleasing and bright result, comes with the (CC0 licensed) Mini Arena pack.

    By: Kenney