
A simple yet customizable stat system plugin for Godot 4 made in C# and fully compatible with GDScript!
A simple yet customizable stat system plugin for Godot 4 made in C# and fully compatible with GDScript!
This set is a collection of cute low-poly baked goods. It includes various pies, cakes, whole and sliced bread, and more yummy sweet treats! These assets are great to create a little cooking game or to be used as food items in your life-simulation or RPG games. Features: - 24+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile. - Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization. - Free for personal and commercial use, no attribution required. (CC0 Licensed)
A framework that makes creating common UI/UX functions for games faster in the Godot Engine. Version 1.0.0: Edit Video Settings Edit Audio Settings Edit Input Settings
Easy and fast scene switching Shortcuts: Alt + MMB WHELL UP Alt + MMB WHELL DOWN
EZ RNG simplifies your RNG needs by offering the following global functions via a sole, auto-loaded singleton script: gen_int() - Generates integers in an array inclusively-between minimum and maximum values gen_float() - Generates floats in an array inclusively-between minimum and maximum values gen_gaussian() - Simulates a statistical normal distribution and generates numbers thereof gen_weighted() - Uses float-based weights for generation with favorability
An in-engine Godot notepad that allows you to quickly write down and save notes about your project for you to revisit later!
This facilitates a basic chat interface with the Claude 3.5 Sonnet API. I have found Claude to be the best AI available for gdscript and godot shaders, but available tools are limited. An API key is required (and API keys require funding a wallet). Your API key must be set in the project settings. Visit https://console.anthropic.com/settings/keys for a key.
Edit player data from SilentWolf directly inside the Godot editor.
With this add-on you can manage audio node volume and bus settings in the editor on one screen as well as an in-game HUD. This allows non-programmers to set sound levels and busses during play testing. The resulting configuration file can then be sent to the programmer to update the sound node settings with a click of a button. (See readme or project repository for full details. Demo available if full add-on repository is cloned.)
Structure your work time and take a well-deserved break once in a while. PandaTime is the 'big brother' of KoalaTime and provides a more settings heavy experience.
Provides tooling to quickly reveal/conceal canvas items in Godot. Used to emulate depth in 2d games eg entering buildings in side scrollers.
A library that processes smartphone data into physiological signals, such as heart and breathing rate.
This lets you import .json path files that have been exported from Blender in JSON format into Godot. You have to have the Blender plugin installed for .json files to be exported properly.
A simple branching dialogue editor and stateless runtime. Create your dialogue right in the Godot Editor itself with a simple script-like language and the built-in syntax checker. Then, in your game, use the DialogueManager global to fetch lines of dialogue. There is an example dialogue balloon to help get you started on creating your own to fit in better with your game. The GitHub repository also contains a few extra example balloon implementations.
GEIP (Godot Easy Input Remap) is a simple and lightweight addon for the Godot Engine that allows developers to easily integrate customizable input remapping systems into their projects.
Contains a Menu system, and a basic re-bindable key system. Much love, and happy Developing! Built on the backbone of Godot Fundamentals- User Preferences, by Game Dev Artisan
DateTimePicker is a Godot Android plugin that provides native Android Date Picker, Time Picker, and DateTime Picker. For a list of available methods and signals, please refer to the README: https://github.com/syntaxerror247/godot-date-time-picker/blob/main/README.md
A plugin for integrating blockchain features, like wallet connections, interacting with smart contracts, signing, and may more to come
This tool adds a button to the upper-right corner of your editor that, when clicked, will create and save a text file to your res:// directory containing your project's folder and file structure.