This save system provides a convenient way to manage save files in your Godot project. It leverages the IndieBlueprintSavedGame resource, which can be extended for your specific game data
- 4.4v1.1.0ScriptsBy: ninetailsrabbit
- 4.0v1.1Scripts
This is a simple and easy to use .env parser for your projects. Don't forget to put .env in your .gitignore. ;)
By: Memeric - 4.3v1.0Scripts
Scripts and base classes for inventory control, with configurable item stack and slots. Check the example for tipical usage.
By: Cianci - 4.4v1.0.1Scripts
A Godot 4x addon that adds a calendar button node.
By: Buck Wild Games - 4.4v25.03.05Scripts
A node that replaces Resources on-the-fly using suffixes.
By: ninstar - 4.3v1.0Scripts
Sequences frames from imported FBX files into usable animation with the click of a button
By: llazzllo - 4.2v1.0Scripts
A C# implementation of a simple 3D free-look camera for Godot 4.0 that mimics some of the functionality of the editor's camera for in-game use. Ported from Richardhyy's Godot 4.0 GD version (https://github.com/richardhyy/simple-free-look-camera-4), who ported from Adamviola's Godot 3.2 GD version https://github.com/adamviola/simple-free-look-camera). * Use **W** and **S** to move forward and backward. * Use **A** and **D** to move left and right. * Use **Q** and **E** to move up and down. * Roll the **scroll wheel** to increase and decrease movement speed. * Press **shift** to move faster, and hold **alt** to move slower. * Hold down the **right mouse button** to rotate the camera. There's a slider in the editor to control mouse sensitivity. Attach `FreeLookCameraBase.cs` or `FreeLookCamera.cs` to your Camera3D node. That's it! (More information at the README.md file)
By: D0ct0rDave - 4.4
- 4.2v4.2.3Scripts
"Poolakey" is a new library for implementing Cafebazaar in-app payments, developed in Kotlin and supported by the ReactiveX framework. The goal of implementing this library is to improve the Cafebazaar in-app payment implementation process for Cafebazaar developers.
By: Dexter - 4.2v0.0.1Scripts
New Relic (https://newrelic.com) is a SaaS based observability platform that provides software monitoring and analytics for any technology. This addon allows developers to send useful data in the form of events, metrics, or logs to New Relic for troubleshooting or game analysis. That data can then be used to create meaningful visualizations. Docs: https://github.com/khpeet/newrelic-godot-plugin?tab=readme-ov-file#new-relic-godot-plugin
By: therealcarbon - 4.3v1.0Scripts
EZ RNG simplifies your RNG needs by offering the following global functions via a sole, auto-loaded singleton script: gen_int() - Generates integers in an array inclusively-between minimum and maximum values gen_float() - Generates floats in an array inclusively-between minimum and maximum values gen_gaussian() - Simulates a statistical normal distribution and generates numbers thereof gen_weighted() - Uses float-based weights for generation with favorability
By: aaron-tundrapeaksstudios - 4.0v1.0.0Scripts
A framework that makes creating common UI/UX functions for games faster in the Godot Engine. Version 1.0.0: Edit Video Settings Edit Audio Settings Edit Input Settings
By: JoshuaJennerDev - 4.3
- 4.0vv1.0.0Scripts
GD UUID is a Godot library that generates UUIDs. Currently, it supports UUID v7 only.
By: Hotari - 4.2v1.0Scripts
Adds a simple GameJolt API class. Make calls to the API and easily handle them using full offline documentation for all functions. The GameJoltAPI node extends from HTTPRequest. Click "View Files" for more info! Installation: - Click "Download" on this addon then "Change Install Folder" - Create folder "res://addons/gamejolt_api", choose it, and click "Install". - Next, go to Project > Project Settings... > Plugins and enable the "GameJolt API" plugin. - Finally, reload your project.
By: IronBrandon - 4.0v0.1Scripts
A Godot plugin to help load environment variables using one line and view .env files in Godot with syntax highlighting.
By: lsbt - 4.4v1.0.0Scripts
This is a simple Godot UDP networking plugin that provides basic UDP communication functionality. 这是一个简单的Godot UDP网络通信插件,提供基本的UDP通信功能。
By: kylehung - 4.0
- 4.2
- 4.4v1.3Scripts
Easily store options on-device in Godot 4.4. This is useful for storing user settings such as volume and keybindings. Godot Cookies stores data as indented JSON making it easy to understand and edit manually. The package can easily be installed through NuGet.
By: Joy-less - 4.4
- 4.1v0.2.0Scripts
Godot 4 addon for accessing messaging servers using the STOMP (1.2) protocol.
By: scrawach - 4.3v1.0Scripts
A convenient addon that provides a library class and two custom nodes which can help you to better instantiate an instance from a packed scene. (The word "instantiater" should be "instantiator", but I mis-spelled the word and the incorrect spelling has been used in the addon here and there...)
By: Yukana - 4.4v1.0.0Scripts
A addon that adds a calculator button to Godot
By: Buck Wild Games