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  • Multinet (Godot 4 Multiplayer C# addon)
    4.1
    v0.1Tools

    Multinet is an add-on for Godot 4, which aims to provide easier access and setup for Godot's built-in multiplayer implementation.

    By: kkalinovk
  • EasyCoroutine
    4.0
    v1.0.2Tools

    Core Features: Supports diverse waiting modes: time-based delays (WaitForSeconds), physics frame synchronization (WaitForNextPhysicsFrame), Tween animation completion (WaitForTween), inter-coroutine dependencies (WaitForOtherCoroutine), and custom event locks (WaitForUnlock). Simplified asynchronous programming with yield syntax, enabling and more.sequential-style code execution across frames.

    By: Noper
  • NV Node Pivot
    3.5
    v1.0Tools

    Add preset for Node Pivot offset / center point

    By: NAIIVE
  • Code Collapse Toggler
    4.2
    v1.0Tools

    Fold/Unfold (Collapse/Expand) your code at the click of a button.

    By: Koro
  • Dialogue Manager 3
    4.4
    v3.6.0Tools

    A powerful Godot Engine addon for nonlinear dialogue in your game. - Edit your dialogue right in the Godot editor. Get notified of syntax errors as you type. - Add expressiveness to your dialogue with pauses, speed changes, and animated effects. - Whether you're using GDScript or C# Dialogue Manager will work in your project. - Dialogue Manager supports both gettext and CSVs for localising your game, including automatic support for Godot's POT generation. - Your game should be the authority on state - use "mutations" to seamlessly talk to your game. - Dialogue Manager comes with an example balloon but that's just a starting point. Clone it to style your dialogue to fit your game. Dialogue Manager is a perfect fit for when you need dialogue in your game.

    By: nathanhoad
  • Phantom Camera
    4.2
    v0.9.1.1Tools

    A Camera Addon for Godot.

    By: ramoks
  • Search In Files Bar (SIFB)
    4.3
    v1.1Tools

    A new and expanded way to search code within files. Check out the github for more information.

    By: yonodusk
  • TileSet Clipboard (aka. copy/paste)
    4.4
    v1.0Tools

    Adds advanced copying-and-pasting to the TileSetEditor. You can copy and paste multiple tiles, filter which properties are pasted, and undo/redo pasting. There is even a terrain replacer. Note: At installation, you may want to ignore the `.assets_for_readme/` folder if you don't want a local copy of demos. 1.0 changelog summary: - Added terrain replacer - Added a lot of QOL - Bug fixes Full changelogs: https://github.com/xorblo-doitus/TileSet-Clipboard/releases

    By: Patou
  • XR Debug Konsole Plugin
    4.1
    v2.2Tools

    A Godot plugin to print Label3D messages in front of the XRCamera If you like 'tracing debugging', 'print debugging' or whatever name you prefer to do debugging with print statements inserted in your code, this will help you not to be taking off your XR headset to check the console.

    By: asturnazari
  • AutoAssignIDs
    4.4
    v1.1Tools

    Scans specified folders for .tres item resources, assigns and refreshes unique IDs (manually or automatically), resets all IDs when needed, and provides an intuitive UI for managing folder paths and refresh settings. Click `View files` for more visuals.

    By: Golomp
  • Clone
    4.4
    v1.0Tools

    Editor Plugin. Make a "clone" of a Scene with (almost) all dependencies from the original scene removed. This way you can prototype on a copy without modifying the original (akin to forking). Install and follow addons/clone/instructions.txt.

    By: sul
  • Pinned Debugger Tabs
    4.0
    v1.1Tools

    Auto opens a pinned Debugger tab on project run. To pin a tab, press the newly added Pin Tab button on the Debugger tab bar. You can unpin by either pressing Unpin, or pressing the blue pin on the pinned tab. You can also shift the pin by going to a new tab and pressing Shift Pin. Changelog: *1.1: For 4.4+, fixed plugin critically failing due to changes in Debugger node hierarchy. Still works with all previous versions. This plugin overrides editor setting "run/output/always_open_output_on_play". If the plugin seems to fail, try editing the first variable "time_until_open", it might depend on your PC.

    By: Wierdox
  • Addon Toggler
    4.4
    v0.0.5Tools

    Make addon development faster by having a shortcut on the top right corner of the editor to toggle on/off other addons Click the "View Files" button below to see the Github repository.

    By: ethereal
  • Color Palette Manager
    4.3
    v2.3Tools

    Manage color palettes from within Godot to make coloring and theming easier!

    By: The LVM
  • Basic Settings Menu
    4.1
    v0.9.2Tools

    This addon contains a basic settings scene with default options and an initial theme for most projects..

    By: mlm-games
  • GUT - Godot Unit Testing (Godot 4)
    4.3
    v9.3.1Tools

    GUT for Godot 4. Requires Godot 4.3. Earlier versions can be found on github: https://github.com/bitwes/Gut/releases GUT stands for Godot Unit Testing and...as you may guess, it is a tool for creating and running tests. Features * Run tests easily through the Godot Editor, Command Line, or VSCode. * A plethora of asserts and utility methods to help make your tests simple and concise. * Support for Inner Test Classes to give your tests some extra context and maintainability. * Doubling: Full and Partial doubles, Stubbing, Spies. * Parameterized Tests * Export results in standard JUnit XML format. More info can be found in the wiki: https://gut.readthedocs.io/en/latest/

    By: bitwes
  • File Structure Export
    4.3
    v1.0Tools

    This tool adds a button to the upper-right corner of your editor that, when clicked, will create and save a text file to your res:// directory containing your project's folder and file structure.

    By: Coffeeworld
  • blockchain_sdk
    4.3
    v1.2.0Tools

    A plugin for integrating blockchain features, like wallet connections, interacting with smart contracts, signing, and may more to come

    By: ¶aika(Chain link)
  • DateTimePicker Plugin
    4.2
    v1.0.0Tools

    DateTimePicker is a Godot Android plugin that provides native Android Date Picker, Time Picker, and DateTime Picker. For a list of available methods and signals, please refer to the README: https://github.com/syntaxerror247/godot-date-time-picker/blob/main/README.md

    By: Anish
  • GEIP - Godot Easy Input Remap
    4.3
    v1.0.0Tools

    GEIP (Godot Easy Input Remap) is a simple and lightweight addon for the Godot Engine that allows developers to easily integrate customizable input remapping systems into their projects.

    By: IsItLucas?
  • Dialogue Manager 2
    4.1
    v2.45.0Tools

    A simple branching dialogue editor and stateless runtime. Create your dialogue right in the Godot Editor itself with a simple script-like language and the built-in syntax checker. Then, in your game, use the DialogueManager global to fetch lines of dialogue. There is an example dialogue balloon to help get you started on creating your own to fit in better with your game. The GitHub repository also contains a few extra example balloon implementations.

    By: nathanhoad
  • Blendot Path Exporter
    4.1
    v0.1Tools

    This lets you import .json path files that have been exported from Blender in JSON format into Godot. You have to have the Blender plugin installed for .json files to be exported properly.

    By: everydev
  • Claude 3.5 Sonnet Chat API
    4.3
    v1.01Tools

    This facilitates a basic chat interface with the Claude 3.5 Sonnet API. I have found Claude to be the best AI available for gdscript and godot shaders, but available tools are limited. An API key is required (and API keys require funding a wallet). Your API key must be set in the project settings. Visit https://console.anthropic.com/settings/keys for a key.

    By: Coffeeworld