2D

Autotile Editor
by newold
Convert tilesets, autotiles and autotiles animated from RPG Maker to tilesets of Godot (with animations, collisions and occlusions included!)

Aseprite Animation Importer
by atkintc
This tool allows you to quickly import animations from an Aseprite JSON file and spritesheet. Updated for Godot 4 Beta 5.

AreaOfSight2D
by arzzzen
This tool adds the node for procedurally generated area of sight for 2D games. Usually used for enemies in stealth games. The asset adds two nodes: - AreaOfSight2D for AOS - AreaOfSightAgent2D for trackable objects Check the custon scene to understand how to configure these two nodes.

Simple Asset Studio 2D
by nickmiste
A simple tool to create assets without leaving Godot

VNDS-GodotPlugin 2D
by lb357
VNDS GodotPlugin - plugin for Godot containing an visual novels engine (Visual Novel Development Studio)
SmoothPixelSubViewportContainer 2D
by apples
A variant of SubViewportContainer that provides a smooth camera and anti-aliasing for pixel-perfect games.

TileMap-BleedGenerator 2D
by nekolumbia
A plugin to generate bleed for all tiles of a tilemap texture. Select a texture in the FileSystem, open it in the inspector, set the tile size and bleed thickness and press "Generate Bleed Image...". A new Image will be generated in the same location. The tilemap-textures size has to be dividable by the set tile size.

Procedural 2D Geometry Graph 2D
by dwoj714
A tool for generating smooth 2D collision shapes

Spinner 2D
by tattomoosa
Simple but configurable generic process status indicator node. Features: * 5 statuses * EMPTY for a process that hasn't started * SPINNING for indeterminate progress, such as a network request * PROGRESSING for determinate progress, such as a timer or download with known message body size * SUCCESS for a process that has completed successfully * WARNING for a process that has completed successfully with warnings * ERROR for a process that has errored out * Can use custom icons, with defaults ...

Tiled Map Importer for Godot 3 2D
by vnen
Import TileMaps from Tiled Map Editor (http://mapeditor.org). This imports each map as Godot scene which can be instanced or inherited. For Godot 3.x More information at https://github.com/vnen/godot-tiled-importer Manual at: https://github.com/vnen/godot-tiled-importer/wiki Features: * Accept both .json, .tmx, and .tsx formats. * Import maps and standalone tile sets. * Support for compressed layers. * Orthogonal, Isometric, Hexagonal and Staggered maps. * Group layers imported as Node2D for ...

Acro's Hitboxes
by acroprojects
Acro’s Hitboxes provides a custom "Hitbox" node that aims to streamline the process of generating knockback and damage from collision.

Realtime SVG Rasterizer 2D
by raygoe
This plugin uses 4.2's new Image from SVG to allow the game to automatically handle re-rasterizations on scale changes for things like a camera with vectors. Before, you'd have to either create a large rasterization of the SVG and use mipmaps (which might end up being slightly blurry).