2D

Palette Swap Texture 2D
by theboyboy
A custom resource for Godot to simply and quickly generate palette swapped textures

ZzSprite Godot 2D
by cactichameleon9
Procedurally generate monsters and other sprites for your game right in the engine! A port of ZzSprite (A Tiny Sprite Generator) by Frank Force to Godot Seeds from the web version of ZzSprite are 100% compatible with the godot port!

Segmented Display 2D
by ibadullah
This is a Simple Sci-Fi segmented display with 13 segments. This design is my own. For Queries, mail me at [email protected].

GodotMouseCoordinates 2D
by crayonape
An addon to display mouse coordinates

Path Editor 2D
by newold
Create or edit curve2D resource with a nice editor

Combat Area 2D
by jolumorsandev
Three nodes that may help you saving a lot of time in collisions, life system, and screenshake: -CombatArea (from Area2D): An area that can be body, damaging, healing, and item type, each one having different properties, and with the possibility of turn them off, make them destroyable on collision, adding a custom effect, and changing their "team". -HealthBar (from TextureProgress): A texture progress that has hp (and max hp), can be inversed (to emit the die signal when the bar fills instead...

Multipoint Gradient Texture 2D
by mobilebungalow
A procedural gradient texture generator that creates smooth gradients from multiple colored points.

Bitmap Font Importer
by lungdart
This plugin allows you to import font sprite sheets as a Bitmap Font resource to use in themes.

Virtual Joystick 2D
by evrenselkisilik
Virtual joystick plugin for mobile games.

GrassPath2D 2D
by thiagobruno
Addon to generate interactive grass with Path2D (Curve), group of interactive objects, change the grass texture, blur, wind direction and force, height grass, random "leaf" rotation, colour array to random leaves, and several other parameters. *The addon is in continuous improvement, version 1.0 can be used with GLES2, GLES3 and Android (mobile)

SpriteOccluder2D 2D
by chromiumosguy
A simple plugin for easy of use that adds two node types SpriteOccluder and AnimatedSpriteOccluder both calculate a LightOccluder2D on runtime

Sprite2D Rect Editor 2D
by andrej88
This addon allows easier editing of the `region_rect` property of Sprite2D nodes. The addon should be compatible with Godot 4.1 through 4.3. It may work for other 4.x releases but I haven't tested them. When a Sprite2D is selected in the editor and has `region_enabled` checked, additional handles will appear on each side of the Sprite2D. Dragging these handles will resize the region rect in the given direction while adjusting the node's position and the region's x/y/width/height properties su...