2D

Scalable Vector Shapes 2D 2D
by renevanderark
- Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

Extra Gui controls
by rossunger
A set of extra GUI tools. Make your GUI components draggable, resizeable, scrollable, zoomable, rename-able, Selectable (click and drag to select), A child adder which lets you instance scenes (works recursively) A toggle visibility button. A remote_hide button. A tab system A save/load system An undo system

TexturePacker Importer (SpriteSheet, AtlasTexture) 2D
by codeandweb
Import sprite sheets from TexturePacker as a set of AtlasTextures. Sprite sheets reduce the memory usage of your game by placing many small image objects in one big image. This also increases the game performance because less texture swapping is required during the render process of your game scene. For Godot 4.x

Eazy Dialog
by ivan
A great dialogue creation system plugin.

Godot Annotate
by zarstensen
Godot Annotate is a Godot plugin which allows one to make mockups and sketches directly in the 2D editor using a custom AnnotateCanvas node. To start annotating, add the AnnotateCanvas node to a Godot scene, then perform one of the following actions. Left Mouse Button: Draw a stroke on the currenty selected AnnotateCanvascanvas-icon node. Right Mouse Button: Erase strokes on the currently selected AnnotateCanvascanvas-icon node. You can configure various properties like brush type, stroke siz...

NZ projectiles 2D
by nekozero
Plugin for Godot that adds a projectile system. There are two projectile classes, base one and extended, to which you can add more stuff, like changing speed every second or making it disappear only after interacting with 3 objects.

Polygonizer 2D
by sitiom
Create CollisionPolygons from Sprites

AreaProber2D
by strauji
AreaProber allows you to probe for colliders anywhere in your 2D game's world, no need to set-up an area2d, nor raycasts!

ProCam2D - Godot 4.x 2D
by kalulugames
ProCam2D is a versatile and feature-rich custom 2D camera node for the Godot Engine, designed to provide industry-quality camera controls for any type of 2D game. This plugin offers extensive customization, including multiple follow modes, smooth transitions, and support for cinematic sequences. With a robust addon system, developers can easily extend its functionality with custom behaviors. Some inbuilt addons include shake effects, grid snapping, and more. ProCam2D is controlled via an auto...

Global position and rotation in Inspector
by login1990
A small editor plugin for Godot 4.x that allows editing/reading Node2D position and rotation in Inspector with undo/redo support.

Goodai9's Combat System 2D
by goodai9
Easy to implement combat system for 2D godot games for dealing and receiving damage.

Delaunator GDScript
by hiulit
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.