3D

Stairs+ 3D
by hugo
Lightweight tool to quickly create and edit efficient 3D stairs.

3D RTS Camera
by emilhakala
A fully customizable and easy-to-use 3D RTS-style Camera for Godot 4.3. Intuitive camera movement for real-time strategy games or other projects requiring a top-down camera with RTS-like controls. Features: - Zooming - Orbit camera around center point. - Movement - Edge scrolling

Quake Mapper 3D
by elf32bit
Mapper plugin provides a way to manage game directories with map resources. Construct Godot scenes from maps using your own scripts and run them without the plugin. Organize map resources into game expansions by specifying alternative game directories.

TrenchBroom Loader 3D
by miss
TrenchBroom map loader for Godot 4. Alternative to Qodot. Also known as TBLoader.

GridMapLayer 3D
by caaz
This allows you to manage GridMaps through TileMapLayers. Support for: - Autotiling (Because the GridMapLayer node inherits from TileMapLayer!) - Arbitrary tile subdivisions (for 2x2 or more gridmap tiles being associated with a single 2D tile) - Arbitrary tile sizes (For non-square tiles) - Setting GridTiles programatically (for proceedurally generated areas utilizing autotiles) - Multiple GridTiles associated with a single 2D Tile. (So that you may have layered grids, useful for cases where you might want different collisions!)

Godot 3D mesh slicing
by sybiote
Node allowing for real-time cutting of mesh, implemented in GDScript supports rigid bodies , repeated cutting , cross section materials

Orbit Controls 3D
by lucajunge
This plugin adds Orbit Controls to the Godot Game Engine. Based on the Orbit Controls of three.js.

Character Input Controller
by henriquelalves
A simple Character Input Controller for mobile devices that simulates a dual analog controller.

Simple Character 3D 3D
by orial021
Character controller for Godot4. Includes first person camera, an user interface for debugging and standar movement (walk, crouch, sprint)

"Immersive" First Person Controller 3D
by levox
A first-person controller designed for slower paced, "immersive sim"-like control. The behaviour is done through a finite state machine. I just wanted to learn the pattern and make something useful at the same time. Feel free to contribute or submit issues :) ## How to use Player.tscn contains the player character scene. Copy it to whichever scene, where you need it. Climbing should work with any horizontal surface, no special setup necessary.

HoloPlay 3D
by captainproton42
This plugin adds suport for holographics displays made by Looking Glass Factory to the Godot Engine. Just drop the new HoloPlayVolume spatial node into the scene and view your Godot project as a hologram! **Windows only at the moment.**

Curve Terrain
by pyscripter99
Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on Bezier curves