Game Kits

Tween Interpolation Demo
by godotengine
A demo showing advanced tween usage. Language: GDScript Renderer: Compatibility

Godot Ragdoll Example
by akiakjava
Godot Physical Bone Ragdoll Example
CalculusVisualizations
by yunusey
Calculus Visualizations is a tool for visualizing calculus concepts such as solids of revolution and solids of cross sections.

Template for Hole.io style games
by go3d
This a template for Hole.io style games made with CSG

2D Lights as Mask Demo
by godotengine
Example of how to use 2D lights to mask objects on screen. Language: GDScript Renderer: Compatibility

Classic 2D Shooter
by kidscancode
A fully documented starter project for Godot 4. For step-by-step instructions and explanations, visit: https://kidscancode.org/godot_recipes/4.x/games/first_2d/

Global Illumination Demo
by godotengine
This demo showcases Godot's global illumination systems: LightmapGI, VoxelGI, SDFGI, ReflectionProbe and screen-space effects like SSAO and SSIL. Use the mouse to look around, W/A/S/D or arrow keys to move. Language: GDScript Renderer: Forward+

String utilities
by mxt08
A simple string converter, ideally for developing.

Kinematic Character 3D Demo
by godotengine
Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo. Language: GDScript Renderer: Forward+

2D Flipscreen Library with Scrolling
by chucklepie
This is a library and template for creating 2D Tilemap based flipscreen games (think, original Links Awakening, Binding of Isaac, older games such as Dizzy and Jetset Willy, etc. or hybrids such) or with scrollable regions such as Celeste or original Metroid. A full tutorial and starter guide is provided as well as Godot tutorials for recreating a Metroid level in the 'download links' button and in the project files.

Variable Rate Shading (VRS) Demo
by godotengine
This project showcases how to use variable rate shading (VRS) in 3D to improve performance: https://docs.godotengine.org/en/latest/tutorials/3d/variable_rate_shading.html Performance metrics are also displayed to evaluate potential performance gains. Language: GDScript Renderer: Forward+

3D Basis Workspace
by thaaftrpartie
Contains a Menu system, and a basic re-bindable key system. Much love, and happy Developing! Built on the backbone of Godot Fundamentals- User Preferences, by Game Dev Artisan