Game Kits

DialogueQuestTester
by hohfchns
Downloads: https://github.com/hohfchns/DialogueQuestTester/releases A standalone program that allows running and testing DialogueQuest Dialogue's without a Godot project. It's main purpose is to allow non-coders to write dialogue without requiring technical knowledge.

Multiple Resolutions and Aspect Ratios Demo
by godotengine
This project demonstrates how to set up a project to handle screens of multiple resolutions and aspect ratios. This demo allows you to adjust the window's base resolution, stretch mode, stretch aspect, and scale factor (internally known as "stretch shrink"). This lets you see what happens when adjusting those properties. Make sure to resize the project window in any direction to see the difference with the various stretch mode and stretch aspect settings. The GUI can be made to fit the window...

3D Labels and Texts Demo
by godotengine
This project showcases the two main 3D text techniques supported by Godot: Label3D and TextMesh. Both Label3D and TextMesh exist in 3D space and can optionally be occluded by other objects, but they serve different use cases. Label3D: The Label3D node is a 3D node like any other. It draws text using one quad per character, which can optionally be set to work as a billboard. TextMesh: Unlike Label3D, TextMesh can optionally have actual depth since it generates geometry to represent the text. T...

BiomeGenerator
by starnightflower
Procedural Biome Map Generation Demo This demo shows how to use the Midpoint Displacement Algorithm to create natural and random biome maps.

Godot Meta Toolkit Demo
by w4games
A demo showing how to the Godot Meta Toolkit, which exposes the Meta Platform SDK and provides other tools for XR development on Meta's platform. See the documentation here: https://godot-sdk-integrations.github.io/godot-meta-toolkit/

CSV - Localization template
by bunkai
A simple Godot project for localization and language change with CSV files.

game menu by code (gdscript)
by aiaf
Example showing a game menu by code Features: 3 tabs (Main, Settings, Help) new game, exit credits with popup resolution selection full screen checkbox help screen

VR Physics Template
by jtnicholl
This is a template for a VR application with physics using OpenVR. It features immersive physics-driven player hands, both teleport-based and continuous locomotion, and more. This is a template, not an addon or plugin. It includes a demonstration scene under demo/, you can delete this directory when starting your own project.

SamplePlayer
by thecowohboy
Sample Player for the Godot Game Engine.
Compute Texture Demo
by godotengine
This demo shows how to use compute shaders to populate a texture that is used as an input for a material shader. When the mouse cursor isn't hovering above the plane random "drops" of water are added that drive the ripple effect. When the mouse cursor is above the plane you can "draw" on the plane to drive the ripple effect. Technical description: The texture populated by the compute shader contains height data that is used in the material shader to create a rain drops/water ripple effect. It...

Simple Snake
by komeilshahmoradi
Simple snake game in godot 3.3.3

Stylish Menu Demo
by coledingo
A small experiment with UI I worked on between projects to try and emulate the feeling of a Dance Dance Revolution song select menu, can be used by clicking the buttons or the arrow and enter keys. selecting a song will take you to an associated link! Shaders: https://godotshaders.com/shader/kaleidoscope/ https://godotshaders.com/shader/crt-with-variable-fisheye/ Spectralizer: https://godotengine.org/asset-library/asset/2762 Music: SystemST91: https://soundcloud.com/systemst91/cole-dingo-norm...