Misc

Arabic Support
by chemicalink
Adds a custom Label node with bidi and Arabic reshaping support.

ExecPool
by z80
Thread pool for asynchronous tasks execution. It runs tasks in a number of parallel threads. On each task completion it calls a callback specified. One can specify how many threads to use or use the default number which is OS.get_processor_count()-1. Usage example: ExecPool.start( my_object, "method_to_call", "callback_name" ). See "res://addons/exec_pool/examples/exec_pool_example.tscn" example scene.

Godot TOML Parser
by benichi
A Godot TOML parser for Godot 3.x Usage ``` var toml = TOMLParser.new() # Define the parser in your script var file = toml.parse("res://file.toml") # Load your TOML file from a specified path # After that, it behaves exactly like a dictionary print(file["variable"]) ``` Current Issues -Octal and binary numbers aren't supported -Complex Date-time (eg. 1979-05-27T00:32:00.999999-07:00) isn't valid -Multi-lined strings can't start on a new line -Multi-lined arrays aren't supported

Godot WakaTime
by thomazthz
WakaTime for Godot! Godot WakaTime is a plugin for metrics, insights, leaderboards and automatic time tracking generated from your Godot usage. See the repository doc for more information: https://github.com/thomazthz/godot-wakatime/tree/v1.5.0

Follow Parent
by karlthecool
A node that tweens inherited transform (position, rotation, etc) for children to inherit

Lazy Plugin Boilerplate
by doradoro
This is a plugin's boilerplate to speed up your coding! Yeah! Because I'm lazy! New Features! - Creates a globally accessible Singleton, Editor and Gameplay - Include variety of Template Files : Dock, Main Screen, Custom Node... - You can create multiple plugins without collide - Splits boilerplate scripts from plugin's scripts - Splits Editor scripts from Gameplay scripts - Splits final User configuration from Plugin configuration - Include Documentation space Thanks! https://github.com/dora...

Godot Fake Radio
by roker2
It is a simple fake radio implementation for Godot 4.3. How to use it? * Download and install plugin * Add node `Radio` to your scene * Add nodes `Station` to node `Radio` * Set up nodes `Station` and add music to this nodes You can check examples: https://github.com/Roker2/godot_fake_radio/tree/master/examples

Simple First Person Controller
by crazystewie
A simple first person controller using a raycast for ground detection, useful for prototyping and extending

Anomaly Aces Table
by anomalyaces
Plugin to help create customizable tables

Libsm64 Godot
by brawmario
Addon that binds libsm64 to Godot via GDExtension, allowing to integrate Mario from the Super Mario 64 engine into any Godot 4 project.

Nine Patch Button for Godot 3.x
by hotklou
This plugin adds a new type of node that combines the features of the NinePatchRect, the Button, and the TextureButton, with the NinePatchRect being used as the base. We also added a customizable sound system, which allows you to assign sounds for some of its functions such as pressing it or hovering over it. If you have any feedback, be it a bug report, a suggestion, or a feature request, feel free to open an issue on GitHub. All we ask is that you try to label your issues suitably with the ...

Godot LevelDB
by thundersmotch
A LevelDB wrapper for Godot. The LevelDB library provides a persistent key value store where keys and values are arbitrary byte arrays.