Tools

Rakugo Dialogue System
by jebedaia
Rakugo Dialogue System is dialogue scripting system inspired by Ren’Py Script. It is part of Rakugo Project: https://rakugoteam.github.io

VersionCheck
by derwenzel
A small plugin that checks if a newer version of the godot alpha is available.

OpenAI GPT Chat
by finepointcgi
This tool integrates GPT within Godot. Chat with it! Summarize your functions Run basic actions such as write a function to verify an email using regex. Ask for help! How To Use Clone the Repo Copy it to Your Godot Project Under Project > project settings > addons and enable the Addon Go under Project Tools > GPT Chat Set your API key and pick your options Click OK You can use Godot GPT now!

Fancy Folder Colors
by twister
Custom Folder Colors Addon For Godot 4 Allows you to choose a custom color for folders. (also works with files) How Work In the godot file system, press RMB (right click) on any folder/file you want to colorize and select Custom Color from the menu.

GRest
by ignel
Godot API Tester A Postman-inspired plugin for Godot 4.4.1 that simplifies API testing directly in the editor. Create, send, and debug HTTP requests with an intuitive interface. Save time, optimize your workflow, and focus on creating. Perfect for game developers integrating web services.

Dock Shader Editor
by vivianverdant
Move this shader editing panel to a moveable dock.

Naive Behavior Tree Plugin
by raiix
Maybe you love coding more than visual things, this may be what you want. Compile a behavior tree script, and turn it into a PackedScene file which contains a behavior tree.
Finite State Machine
by hexagonnico
A GDScript implementation of the finite state machine pattern. Adds node types for finite state machines and states.

Mood
by zoeticist
Composition-Oriented, Node-Based Finite State Machine tooling. See the README and in-engine documentation for all the fine details. There's a Mood for every occasion.

Delta Rollback
by bimdav
This is a very fast addon for implementing rollback and prediction netcode in the Godot game engine.

Limits
by neclor
Adds constants and utility functions for numeric limits. Methods Variant max_value_of(type: Variant.Type) static Variant min_value_of(type: Variant.Type) static Example func example() -> void: print(Limits.INT_MAX) # Prints 9223372036854775807 print(Limits.INT_MIN) # Prints -9223372036854775808 print(Limits.max_value_of(typeof(123)) # Prints 9223372036854775807 print(Limits.min_value_of(typeof(123))) # Prints -9223372036854775808

Godot Project Folder Structure
by chemscobra
A Godot addon to Create the folder structure for your projects.