Tools
Katuiche Colorful Console
by cassianobelniak
This plugin add new functions to the engine to print colored text to the console. It also allows cleaning the console text.
Audio Events
by freekds
Audio Events provides a simple custom node that you can use to generate events at specific times when playing a sound. Simply create an AudioEventPlayer and attach an AudioEvents resource to it. In the AudioEvents resource, you can specify an audio file and the times at which an event (=signal) needs to be fired.
Diff margin
by datoh
Diff Margin displays Git changes of the currently edited file on Godot script editor margin
FUCoroutine
by jamesika
It's just fxxking same as Unity Coroutine.
Sym Linker
by kana
A small plugin that allows the creation of symbolic links with a simple right click. Features: - Adds a right click context action for creating symbolic links. Usage: 1. Right-click on a file or directory in the FileSystem dock to access the context menu, select `SymLinker: Create symlink`. 2. Select the directory you want to link. 3. A symbolic link (symlink) from the selected source directory will be created inside the directory you initially right-clicked.
AddonSave
by can202
AddonSave can save, load and make screenshots y user:// or res://
UV Inspector
by alexpana
Small tool to inspect the UV maps of ArrayMeshes
SimpleJsonClassConverter
by kyo83
Utilities to convert godot classes to JSON and vice versa Aims for simplicity, performance and support all types

Multi-Scene Editor
by eruhlinteractive
This plugin allows you to apply a defined set of modifications to multiple scenes with a few clicks. Modified scenes can be saved over the original or to a new scene/folder. Currently Supported Modifications: - Instance Packed Scene - Remove Node - Apply Script - Apply Materials Supported Godot Versions: 3.x
Export & debug
by stevepine
Export & debug adds a button (F7), where you export the project with your "debug" named preset, to "res://Export", and runs it with remote debug parameters. Important: 1. It cleans the folder on every run 2. You must set up the "debug" preset with debug console 3. Restart before using 4. You might run into permission issues
External Web Audio
by arthur
Plugin to use external web JS audio libraries within Godot. It solves the Audio Stuttering problem some developers may have when exporting 3.2.x Godot builds in HTML5. https://github.com/godotengine/godot/issues/40891
Godot Git Plugin (3.5+)
by chronicallyserious
This official plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki. Only compatible with Godot 3.5+.