Tools

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XSM 4 hero image

XSM 4

by atn

FREE

A freely inspired implementation of StateCharts for Godot 4. This plugin provides States composition (ie sub-States), regions (ie parallel States), Loops, Random States, and helper functions for animations, sound and timers. It is licensed MIT and written by atn. This version 4.1 sees the arrival of StateSound, a derivative of StateAnimation that can play your sounds for you when the state enters!

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Google Spreadsheet

by deflinhec

FREE

A plugin written in GDScript which downloads google spreadsheet with Google Sheet api v4. Support minimum file patch with dedicate gsx2json-go service. https://github.com/deflinhec/gsx2json-go

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Blankit

by yukonmakesgames

FREE

Wrap your Godot game project in a cozy Blankit! An all-in-one framework for making games in the Godot Engine, Blankit contains a ton of tools to allow you to jump straight into actually building your game, without worrying about common systems. More information can be found at blankit.tools!

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Simple Format On Save

by ducviet321

FREE

Automatically formats GDScript whenever you save it, without installing gdtoolkits.

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Font Auto Size Labels

by lescandez

FREE

Tool that adds Labels with text autosizing capabilities. Find the instructions in the Github repo. For Godot 3.6.x

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WAV File Reader

by katieampersand

FREE

A simple reader for .wav files that allows you to load most .wav files from the user's file system. It includes simple error handling features for both file system errors as well as WAV parse errors. This plugin uses a simple parser to know where the audio data starts, instead of naively assuming that this data will be found at byte 44 (which is not guaranteed). Features: * Load most .wav files into godot from outside the res:// directory * Simple error handling for those who want their .wav ...

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Scene Notes

by need12648430

FREE

This dock will allow you to document your scene hierarchies and usage. It's a simple text editor for recording notes about whatever scene you're editing. Supports both 3.0 and 3.1. More info: https://github.com/need12648430/godot3-scene-notes

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Popochiu

by carenalga

FREE

This tool allows you to create graphic adventures (a.k.a. point n' click) games with a workflow similar to Adventure Game Studio or Power Quest, without having to worry about programming the elementary things, like: - Moving between Rooms. - Interact with characters, props, and hotspots. - Handle the inventory. - Handle dialog trees. - Handle audio with variations (audio cues). - Queueing instructions. - Modify the speech speed, and its continuation mode. - Save and load the game state. - Sto...

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Open Kanban

by exspiravit1104

FREE

Open Kanban is a godot workflow management plugin. It helps you visualize work, maximize efficiency, and improve continuously. 开源看板是一个为Godotå¼•æ“Žè®¾è®¡çš„å·¥ä½œæµç¨‹ç®¡ç†æ’ä»¶ã€‚å®ƒå¯å¸®åŠ©ä½ å°†æ¸¸æˆé¡¹ç›®è®¡åˆ’å¯è§†åŒ–ï¼Œæœ€å¤§é™åº¦åœ°æé«˜æ•ˆçŽ‡ï¼Œå¹¶ä¸æ–­æ•´ç†å¸ƒå±€ã€‚ Installation Download the 'addons' file and extract it to your 'res://' folder. If you already have a 'addons' folder, extract the 'open-kanban' folder into the 'addons' folder. Do not rename any ...

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VMFLib

by craftablescience

FREE

This addon allows you to create a Source Engine VMF file, and export to a BSP. It is targeted towards Portal 2, although other games will work with it. This was made for my "Godot Puzzlemaker" level editor, and I will update this addon as necessary. It is targeted toward desktop platforms, but should theoretically work on any platform Godot does. The code is an improved version of https://github.com/Trainzack/vmflib2, which is in Python. Please note that this addon does not include any copyri...

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GodotPDF

by nolanng

FREE

Provides simple PDF creation and export functionality. Check plugin.cfg for more detailed documentation Check sample.gd for example usage

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Simple Save

by iatenine

FREE

Adds functions to save and load "snapshots" of any given scene in its current state version 1.2 now supports partial saves to create and load snapshots of individual nodes and their children and no longer requires user to create directories manually before attempting to save to them